Implementation in PyTorch of the neural network presented in Mode-Adaptive Neural Networks for Quadruped Motion Control
☆15Feb 17, 2020Updated 6 years ago
Alternatives and similar repositories for MyMANN
Users that are interested in MyMANN are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A Data Driven IK solver in Blender based on VAE☆30May 24, 2020Updated 6 years ago
- NeurIPS Reproducibility Challenge 2019☆21Feb 25, 2020Updated 6 years ago
- Online Motion Retargeting☆14Nov 17, 2012Updated 13 years ago
- ☆12Jul 27, 2024Updated last year
- Repository For DSA Code in C++☆12Jun 3, 2023Updated 3 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- bluetooth gyroscopic mouse like a wii remote control☆14Oct 17, 2021Updated 4 years ago
- ☆10Sep 25, 2019Updated 6 years ago
- Examples on how to construct compilers using lex, yacc and Pyhon Lex-Yacc☆16Jun 13, 2017Updated 9 years ago
- Re-Implementation of Gaussian Process Latent Variable Model algorithm & performance assessment against Kernel-PCA☆15Oct 9, 2024Updated last year
- Bluetooth communication project for Standalone Unity builds.☆12Aug 20, 2018Updated 7 years ago
- Mode-Adaptive Neural Networks for Quadraped Motion Control☆110May 1, 2021Updated 5 years ago
- Similar to the video player's GUI for controlling Playable Director at runtime.☆16Nov 16, 2018Updated 7 years ago
- FPGA-based ball-maze game, Digital Logic Design course project.☆11Sep 25, 2018Updated 7 years ago
- A suite to make an Arduino board communicate with Autodesk Maya☆15Oct 10, 2018Updated 7 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- Database of Artificial Intelligence and Robotics papers.☆12Jul 11, 2016Updated 10 years ago
- Reimplementation of robust motion in-betweening☆103Apr 23, 2021Updated 5 years ago
- Another modular autorig system for Maya, featuring skeletal model support and custom rigging framework.☆19Updated this week
- Some design patterns implements in C++.☆10Aug 14, 2024Updated last year
- A repo which advises you on which coding YouTubers, should you watch. It will really be helpful in starting your coding journey!☆12Jun 28, 2024Updated 2 years ago
- Inverse Rig Mapping is a toolset for Maya to map skeletal animation data e.g. mocap data back to arbitrary character rigs using machine l…☆24Aug 16, 2023Updated 2 years ago
- ☆10Apr 17, 2021Updated 5 years ago
- ☆23Jul 19, 2022Updated 4 years ago
- interactively identify related Authors on arxiv☆14Sep 22, 2023Updated 2 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- I can't find any free, stable, easy-to-use, non-linear video editing software out there. So, I'm making my own.☆11Sep 13, 2017Updated 8 years ago
- ☆22Jul 20, 2024Updated 2 years ago
- Turns FBX Animation file into a DeepMimic motion file☆12Apr 3, 2021Updated 5 years ago
- MImE - Manipulation Imitation Environments☆14Feb 1, 2022Updated 4 years ago
- The Eido Evoluted.☆38Jul 20, 2017Updated 9 years ago
- ☆11Mar 14, 2023Updated 3 years ago
- ☆43Feb 24, 2023Updated 3 years ago
- [deprecated, moving to https://github.com/JanJoris/oh-my-posh] a easy to use powershell theme manager☆10Aug 21, 2016Updated 9 years ago
- become a legend☆29Jun 21, 2020Updated 6 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Automated multimedia storytelling using advanced AI models. Create rich narratives, stunning visuals, voiceovers, and videos effortlessly…☆11Oct 9, 2024Updated last year
- High resolution face reconstruction from Kinect scan.☆12Apr 29, 2020Updated 6 years ago
- ☆14Mar 4, 2020Updated 6 years ago
- A MXNet implementation for PointNet: Deep Learning on Point Sets for 3D Classification and Segmentation☆16Jan 16, 2018Updated 8 years ago
- Curiosity in Multi-Step Motion Planning☆13Jul 15, 2020Updated 6 years ago
- Potentially Interesting Opensouce eNgine for HTML5 Live 2D 基于HTML5技术的开源Live 2D渲染引擎☆13Apr 27, 2013Updated 13 years ago
- [NIPS 2023] AR-Diffusion: Auto-Regressive Diffusion Model for Text Generation☆12May 19, 2023Updated 3 years ago