Implementation of the Eurographics 2021 paper: "Correlation-Aware MIS for Bidirectional Rendering Algorithms"
☆14Mar 9, 2021Updated 5 years ago
Alternatives and similar repositories for MisForCorrelatedBidir
Users that are interested in MisForCorrelatedBidir are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Implementation of the SIGGRAPH 2022 paper "Efficiency-aware MIS for bidirectional rendering algorithms"☆27Sep 20, 2022Updated 4 years ago
- Implementation of the paper "Variance-Aware Multiple Importance Sampling" for bidirectional path tracing in PBRT.☆35Aug 28, 2019Updated 7 years ago
- A cross-platform framework for rendering algorithm research. Written in C#.☆27Oct 6, 2026Updated 3 weeks ago
- Implementation of "Multi-sample Allocation through Russian roulette and Splitting" (SIGGRAPH Asia 2024)☆11Apr 9, 2025Updated last year
- Delayed Rejection Metropolis Light Transport (Rioux-Lavoie et al., 2020)☆11Apr 29, 2025Updated last year
- Open source password manager - Proton Pass • AdSecurely store, share, and autofill your credentials with Proton Pass, the end-to-end encrypted password manager trusted by millions.
- Official implementation of the paper "Neural Importance Sampling of Many Lights", to be presented at ACM SIGGRAPH 2025☆31Jul 15, 2025Updated last year
- A very simple C# wrapper around a subset of the Embree ray tracing kernels.☆15Apr 10, 2025Updated last year
- Implementation of "Single-pass stratified importance resampling"☆29Jul 30, 2022Updated 4 years ago
- Implementation of "Focal Path Guiding for Light Transport Simulation" (SIGGRAPH 2023)☆27Aug 29, 2023Updated 3 years ago
- Source code for "Revisiting controlled mixture sampling for rendering applications" SIGGRAPH 2023☆20Jan 21, 2024Updated 2 years ago
- Implementation of "Efficiency-Aware Russian Roulette and Splitting" (SIGGRAPH 2022)☆52Jun 6, 2023Updated 3 years ago
- Code for wave optics based appearance modeling of different types of iridescent feathers.☆26Nov 19, 2024Updated last year
- An interactive Global Illumination Renderer written in C++☆14Mar 12, 2018Updated 8 years ago
- ☆21Jan 30, 2021Updated 5 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- cpu path tracing test bed☆47Oct 21, 2024Updated 2 years ago
- A collection of gradient-domain light transport algorithms implemented with Mitsuba☆86Apr 24, 2023Updated 3 years ago
- Easy, simple path trace renderer.☆56Jul 12, 2026Updated 3 months ago
- Source Code for "N-BVH: Neural ray queries with bounding volume hierarchies" (SIGGRAPH 2024)☆141Dec 3, 2025Updated 11 months ago
- A photorealistic, realtime and GPU-based renderer written in Java☆30May 13, 2021Updated 5 years ago
- Codes of Chi-squared Progressive Photon Mapping☆29Dec 5, 2020Updated 5 years ago
- Unoptimized ray marcher in CUDA made for practice☆13Jan 11, 2017Updated 9 years ago
- Renderer and BVH traversal library☆59Oct 27, 2026Updated last week
- 2D visualizer for specular path manifolds☆83Jun 17, 2021Updated 5 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- ☆19Jan 6, 2021Updated 5 years ago
- "A Spatial Target Function for Metropolis Photon Tracing", ACM TOG, Code repository☆20Apr 24, 2023Updated 3 years ago
- Demo project for the leb3D structure for path tracing☆26Aug 10, 2025Updated last year
- Robust Global Illumination in 99 lines of C++☆12Sep 19, 2019Updated 7 years ago
- Gradient-domain Volumetric Photon Density Estimation, SIGGRAPH 2018☆39Apr 24, 2023Updated 3 years ago
- Code for SIGGRAPH 2024 (ToG) paper "Specular Polynomials"☆88Oct 12, 2024Updated 2 years ago
- Hybrid raytracing and filtering playground.☆27Jul 25, 2019Updated 7 years ago
- Feature generation for adaptive gradient-domain path tracing☆10May 22, 2019Updated 7 years ago
- An Efficient Transport Estimator for Complex Layered Materials☆13May 28, 2020Updated 6 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- C++ implementation of "Stochastic Generation of (t,s) Sample Sequences", by Helmer, Christensen, and Kensler (2021)☆55Jul 10, 2026Updated 3 months ago
- GPU prototype implementation for neural parametric mixtures guiding (SIGGRAPH 2023)☆32Jan 31, 2025Updated last year
- Source C++11 code for stratified sampling of radiance reflected from spherical light sources☆17May 7, 2019Updated 7 years ago
- Gradient-domain path tracing (G-PT) and gradient-domain bidirectional path tracing (G-BDPT) for Mitsuba renderer☆101Mar 1, 2019Updated 7 years ago
- Code for "Specular Manifold Sampling for Rendering High-Frequency Caustics and Glints" (SIGGRAPH 2020) by Tizian Zeltner, Iliyan Georgiev…☆241Jun 27, 2021Updated 5 years ago
- Source code of my master thesis on occlusion culling for (out-of-core) path tracing☆16Jul 29, 2025Updated last year
- ☆16Jun 27, 2021Updated 5 years ago