renaudbedard / raytracing-in-one-weekendView external linksLinks
My attempt at implementing Peter Shirley's "Ray Tracing - In One Weekend" book in Unity
☆55Dec 31, 2021Updated 4 years ago
Alternatives and similar repositories for raytracing-in-one-weekend
Users that are interested in raytracing-in-one-weekend are comparing it to the libraries listed below
Sorting:
- Simple Ray Tracer☆14Sep 6, 2018Updated 7 years ago
- An example of a Unity plugin that allows you to leverage the power of NVIDIA Optix☆21Sep 3, 2017Updated 8 years ago
- Enhanced Texture Previewer for Unity☆75Aug 24, 2020Updated 5 years ago
- Starter project for Game Jams and Hackathons showing basic Unity features☆11Feb 2, 2020Updated 6 years ago
- generate SH from HDRI☆19Feb 21, 2022Updated 3 years ago
- An example to compare performance of Unity Burst compiler vs natively compiled code imported as plugin☆25Jul 3, 2019Updated 6 years ago
- ☆10Mar 10, 2020Updated 5 years ago
- Pre-Integrated Subsurface Scattering generating tool using Unity shader☆15Jul 5, 2021Updated 4 years ago
- Comparing some methods of generating blue noise dither patterns, to go with a blog post☆15Jun 19, 2019Updated 6 years ago
- Graphics Experiment - YCoCg Frame Buffers☆18Feb 5, 2020Updated 6 years ago
- Tween Extension to Unity-AsyncRoutines☆18Oct 31, 2019Updated 6 years ago
- A simple skin shader based on Activision's papers. Includes dual specular lobes, cavity w/ fresnel occlusion, naive bent normal support +…☆29Dec 2, 2018Updated 7 years ago
- Runtime customizable ragdolls in Unity. With transitions to and from animated states.☆120Sep 9, 2019Updated 6 years ago
- RayTracer with URP☆19Oct 10, 2020Updated 5 years ago
- A simple mesh decal component for Unity☆238Dec 5, 2020Updated 5 years ago
- A toy sample indicating how to use multi-passes using scriptable-rendering-pipeline in unity☆16May 9, 2019Updated 6 years ago
- Unity Reinforcement Learning compared to Goal-Oriented Action Planning☆14Dec 20, 2019Updated 6 years ago
- Make your character grab objects and transport them to a destination. You need Final IK for this.☆17Apr 12, 2017Updated 8 years ago
- ☆29May 22, 2020Updated 5 years ago
- BETA: Free, open-source automated road creation tool for Unity☆23Aug 10, 2020Updated 5 years ago
- Blueprint shading with depth peeling in Unity☆78Nov 21, 2019Updated 6 years ago
- Texel-Shading (experimental!) inside the Universal Render Pipeline.☆53Nov 9, 2022Updated 3 years ago
- GPGPU Navier-Stokes 3D Fluid Simulation in Unity☆35Jun 18, 2017Updated 8 years ago
- Simple DXR powered PathTracer in Unity☆57Sep 13, 2019Updated 6 years ago
- You can use telegram bot from unity☆23Nov 26, 2017Updated 8 years ago
- NPC-Engine Unity integration package☆22Sep 26, 2022Updated 3 years ago
- A very simple experiment to create an Omnidirectional light using Shader graph☆19Jan 17, 2020Updated 6 years ago
- Unity Screen Space Ray Traced Depth of Field☆25Mar 9, 2018Updated 7 years ago
- Object detection and optimized raycast system for Unity3D☆22Mar 3, 2022Updated 3 years ago
- A simple generic solution for pathfinding in Unity that works with jobs and burst.☆22Nov 18, 2020Updated 5 years ago
- GOAP generation tool for Unity☆19Jun 22, 2019Updated 6 years ago
- An Efficient Probabilistic 3D Mapping Framework Based on Octrees. A Unity C# port of the original C++ implementation.☆25Dec 10, 2018Updated 7 years ago
- Sample code for a 'Quaternions revisited' article from GPU Pro 5☆35Jun 27, 2015Updated 10 years ago
- Create Unity Package (cup) is a command-line app that allows you to create Unity packages from the command line without installing Unity.☆24Apr 18, 2025Updated 9 months ago
- A utility for creating Heatmap images in Unity.☆24Oct 5, 2013Updated 12 years ago
- Parallax Occlusion Mapping shader☆25Mar 10, 2017Updated 8 years ago
- Additional files for the creation of an Off-Road Game using assets from the Unity Asset Store☆13Apr 26, 2020Updated 5 years ago
- 3D Fluid Simulation for Unity based on a Cellular Automaton☆44Sep 21, 2017Updated 8 years ago
- A small AI framework and implementation of behaviour trees and dynamic mesh deformation in Unity.☆11Sep 14, 2021Updated 4 years ago