realgamessoftware / dear-imgui-unity-dev
Dear ImGui integration into Unity (package: https://github.com/realgamessoftware/dear-imgui-unity)
☆50Updated 4 years ago
Related projects ⓘ
Alternatives and complementary repositories for dear-imgui-unity-dev
- GPU Particles for Unity☆49Updated 3 years ago
- A pre-calculated Portal visibility system for Unity.☆142Updated 6 years ago
- A simple example of MRT (multi render targets) with Unity☆85Updated 7 years ago
- Various DOTS Gotchas collected by me☆68Updated 5 years ago
- Highly Experimental, General-Purpose Shuriken particle shaders for Unity3D☆37Updated 3 years ago
- Easily encode arbitrary curves into textures and apply them to materials or global shader properties☆83Updated 7 years ago
- A bezier Spline system for Unity.☆109Updated 5 years ago
- ☆66Updated 6 years ago
- An example showing how to generate per-object motion vectors when using DrawMesh.☆79Updated 7 years ago
- All the ways to efficiently render 1 Million cubes in Unity3d (I could think of).☆56Updated 5 years ago
- Blueprint shading with depth peeling in Unity☆77Updated 5 years ago
- Perlin noise on the GPU in Unity☆42Updated 2 years ago
- Shows how to support rendering per-instance motion vectors within Indirect instanced drawing of Unity.☆49Updated 7 years ago
- A simple test project for a pseudo random number generator designed for compute shaders.☆34Updated 7 years ago
- Examples of how to draw a procedural triangle in Unity3D☆57Updated last year
- Vertex animation with C# Job System and new Mesh API☆109Updated 4 years ago
- GC free (non alloc) voronoi diagram for Unity☆57Updated 5 years ago
- 3D intersection algorithm collections for Unity.☆70Updated 6 years ago
- An attempt at rendering the "Dabrovic Sponza" scene with Unity.☆62Updated 4 years ago
- Creating Shaders (via code and Shader Graph) in Unity 2019☆69Updated 5 years ago
- xatlas wrapper used by Bakery☆22Updated 2 years ago
- World space normals texture for Unity's Universal Render Pipeline.☆52Updated 4 years ago
- GameObject Query Language☆41Updated 3 years ago
- Experimenting with Unity's ScriptableRenderPipeline feature☆28Updated 6 years ago
- Gaussian blur filter example☆62Updated 7 years ago
- Visual Noise Designer for Unity☆69Updated 7 years ago
- Biplanar mapping shader for Unity☆102Updated 3 years ago
- Unity sample: Loading data from unmanaged memory to a GPU buffer.☆57Updated 3 years ago
- A library for Unity to support creating and modifying curves in the editor.☆62Updated 2 years ago