Dear ImGui integration into Unity (package: https://github.com/realgamessoftware/dear-imgui-unity)
☆49Apr 8, 2020Updated 5 years ago
Alternatives and similar repositories for dear-imgui-unity-dev
Users that are interested in dear-imgui-unity-dev are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Unity package for Dear ImGui☆491Feb 18, 2023Updated 3 years ago
- ☆19Jun 10, 2019Updated 6 years ago
- ☆29May 22, 2020Updated 5 years ago
- A simple regular expression evaluator inside Unity.☆17Apr 10, 2018Updated 7 years ago
- How to generate a procedural mesh with Compute Shaders in Unity☆10Jun 1, 2020Updated 5 years ago
- Integration dear imgui to unity☆26Mar 8, 2019Updated 7 years ago
- Voxelizing the scene by filling information into structured buffers of 8 different cascades and performing cone tracing to traverse throu…☆13Jul 6, 2017Updated 8 years ago
- Distance field calculator and BMFont renderer for unity☆21Feb 22, 2011Updated 15 years ago
- ☆96Mar 13, 2020Updated 6 years ago
- Use Transform systems and Hybrid Renderer to render pre-generated meshes of glyphs.☆29Feb 18, 2020Updated 6 years ago
- Copy paste gameobjects across Unity projects☆12Jun 16, 2021Updated 4 years ago
- A simple implementation of MetaBlobs rendered with an ImageEffect☆17Aug 16, 2018Updated 7 years ago
- Unity shaders made for various purposes, written in Cg/HLSL.☆19Jun 5, 2022Updated 3 years ago
- Immediate Mode GUI (ImGUI) for Unity☆40Nov 17, 2025Updated 4 months ago
- GPU Path Tracer implemented with Compute Shaders in Unity 2019.1.7☆14Jun 24, 2019Updated 6 years ago
- This is a sample scene made with Unity which includes a folder of subgraphs, for shadergraph, of the surface gradient based bump mapping …☆75May 4, 2020Updated 5 years ago
- Book Of The Dead: Environment https://assetstore.unity.com/packages/essentials/tutorial-projects/book-of-the-dead-environment-121175 upgr…☆34Apr 10, 2020Updated 5 years ago
- Bare Bones Scriptable Render Pipeline. Use it as a base to create your own.☆198Feb 16, 2020Updated 6 years ago
- A fun little package for Unity that provides a rudimentary webinterface to explore your types and look at the assembly code generated by …☆33Mar 7, 2026Updated 2 weeks ago
- Tween system for unity mostly for setup in inspector instead of code.☆14Jul 4, 2024Updated last year
- SpeedTree v6 HDRP port (via Amplify Shader Editor)☆14Aug 24, 2021Updated 4 years ago
- ☆18Nov 3, 2019Updated 6 years ago
- UImGui (Unity ImGui) is an UPM package for the immediate mode GUI library using ImGui.NET. This project is based on RG.ImGui project.☆483Jul 31, 2024Updated last year
- Universal Ocean Shader Graph☆33Jan 5, 2020Updated 6 years ago
- A pre-calculated Portal visibility system for Unity.☆144Nov 17, 2018Updated 7 years ago
- Allows you to easily add new shader globals to the Timeline feature in unity 2017☆60Jul 18, 2020Updated 5 years ago
- SpriteOutline shader on Unity☆21Jun 1, 2019Updated 6 years ago
- use some unity graphic API to display outline post processing.☆26Aug 8, 2017Updated 8 years ago
- ☆37Dec 17, 2017Updated 8 years ago
- Draw debug handles and other GUI elements in the scene view from anywhere in your code base.☆52Feb 7, 2020Updated 6 years ago
- Lighting Test for Unreal Engine 5☆11Nov 3, 2022Updated 3 years ago
- Biplanar mapping shader for Unity☆108Nov 26, 2020Updated 5 years ago
- The Division ECHO fx implemented in Unity3D☆80Mar 16, 2020Updated 6 years ago
- A System Reference Document 5.1 (SRD) Implementation in C#.☆19Feb 25, 2026Updated 3 weeks ago
- A library for unity and compute shaders☆126May 19, 2020Updated 5 years ago
- Save game system for Unity using Odin Serializer☆21Jun 29, 2018Updated 7 years ago
- For Unity3D: Delaunay algorithm .☆11Sep 26, 2019Updated 6 years ago
- ☆52Nov 7, 2015Updated 10 years ago
- A tiny, GPU-based Bent Normal and Ambient Occlusion baker for Unity.☆560Dec 25, 2020Updated 5 years ago