huxingyi / solidbooleanLinks
Closed 3D Triangle Mesh Boolean Operation Library
☆26Updated 4 years ago
Alternatives and similar repositories for solidboolean
Users that are interested in solidboolean are comparing it to the libraries listed below
Sorting:
- Isotropic Remeshing of Triangulated Surface☆93Updated 3 years ago
- C++ math / geometry / mesh processing library☆63Updated 7 years ago
- Dual Marching Cubes Implementation in C++☆65Updated 5 years ago
- 2D/3D C++ library focusing on mesh processing☆25Updated 10 years ago
- TinyMesh is a light-weight mesh processing library in C/C++.☆99Updated 2 years ago
- A simple feature-preserving isotropic remesher based on edge flips, edge collapses and vertex repositioning☆53Updated last year
- A C++ half-edge data structure for a triangle mesh with no external dependencies whatsoever. Public domain.☆117Updated 13 years ago
- A collection of common mesh subdivision algorithms☆99Updated 7 years ago
- Single-file, header-only, no dependencies C++ implementation of the Wavefront obj file format.☆25Updated last year
- Acceleration structure library (BVH-, KD-Tree) with basic parallel construction☆56Updated 7 years ago
- A basic geometry C++ library for 2D and 3D applications☆97Updated last year
- Dual Contoruing implemented in C++☆100Updated 6 years ago
- A public domain/MIT header-only marching cube implementation in C++ without anything fancy.☆46Updated 2 years ago
- An open source digital suclpting application that provides artists with many types of digital brush, dynamic topology and meshing tools☆25Updated 3 years ago
- rGWB: A basic solid modeler for Polyhedral 2-Manifold solids. Split, explode and boolean operations supported.☆23Updated 6 years ago
- Dual Contouring Implementation in C++, by Tao Ju, from http://sourceforge.net/projects/dualcontouring/☆71Updated 11 years ago
- Procedural 3D mesh generation tool☆20Updated 7 years ago
- A Constrained Resampling Strategy for Mesh Improvement - SGP 2017☆59Updated 4 years ago
- Supplemental source code for "A Halfedge Refinement Rule for Catmull Clark Subdivision"☆40Updated 11 months ago
- Fearless Boolean operations on triangle meshes 🛌💤☆47Updated 7 months ago
- CAD Renderer - performance optimized Vulkan visualization library for CAD. It is designed as GPU-oriented rendering engine for high perfo…☆20Updated last week
- Instanced rendering of massive CAD models using shape matching☆20Updated 3 months ago
- C++ API/library for 3D polygonal mesh modeling☆52Updated 4 years ago
- vGizmo3D - quaternions based GIZMO 3D: it permits, via mouse, to manipulate objects by translating, rotating, or scaling them☆60Updated 9 months ago
- GLviz is a small collection of C++ classes and GLSL shaders to facilitate the development of OpenGL demos.☆31Updated last year
- Tiny Mesh utilities(e.g. compute half-edge data structure) in C++11☆40Updated 6 years ago
- A fast and easy-to-use PLY parsing library in a single c++11 header and cpp file☆85Updated 2 years ago
- Automatic UV Unwrapping Library for Dust3D☆91Updated 5 years ago
- Code for fast approximate generalized winding number (solid angle) computation for triangle soups☆142Updated 4 years ago
- A simple, easily hackable C++ surface voxelizer (STL=>voxels)☆180Updated 4 years ago