Order Independent Transparency Demo
☆21Mar 5, 2016Updated 10 years ago
Alternatives and similar repositories for oitDemo
Users that are interested in oitDemo are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Voronoi-Based Foveated Volume Rendering☆10Sep 30, 2021Updated 4 years ago
- A one-stop font atlas generator☆14Jan 27, 2018Updated 8 years ago
- A collection of Javascript libraries to create 2D diagrams (focused on graphics and rendering theory)☆18Oct 26, 2025Updated 9 months ago
- Source code repository accompanying the scientific paper "Finding Efficient Spatial Distributions for Massively Instanced 3-d Models" (S.…☆16Apr 16, 2020Updated 6 years ago
- Subpixel Morphological AntiAliasing OpenGL/Vulkan demo☆78Dec 27, 2025Updated 7 months ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Topology Guided Volume Exploration☆19Dec 15, 2018Updated 7 years ago
- Renderer and BVH traversal library☆59Mar 30, 2026Updated 4 months ago
- Moved to https://git.sr.ht/~thestr4ng3r/lavos - 3D Engine Framework using Vulkan☆13Jan 11, 2021Updated 5 years ago
- Global Illumination in 2D☆17Jun 9, 2018Updated 8 years ago
- Single header file with a bunch of useful statistical functions such as ANOVA, Kruskal-Wallis, T-test, etc.☆18Mar 15, 2026Updated 4 months ago
- BSDF plotting scripts☆12Oct 18, 2021Updated 4 years ago
- Implementation of the Eurographics 2021 paper: "Correlation-Aware MIS for Bidirectional Rendering Algorithms"☆14Mar 9, 2021Updated 5 years ago
- ☆12Jul 28, 2018Updated 8 years ago
- 3D Viewer for GlyphX's ALO files☆12Nov 10, 2024Updated last year
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Arbitrary-precision integer and rational arithmetic☆19Jun 2, 2021Updated 5 years ago
- Indirect Occlusion Culling☆23Feb 25, 2017Updated 9 years ago
- directx11 renderer☆32Jul 17, 2022Updated 4 years ago
- This renderer is based on the framework of Peter Shirley's ray tracing in one weekend and is extended with tracing almost all of the surf…☆20Nov 12, 2018Updated 7 years ago
- Automatically exported from code.google.com/p/osghimmel☆16Mar 18, 2015Updated 11 years ago
- Test model for subsurface scattering☆10Aug 26, 2015Updated 10 years ago
- Attempt to understand and compare different Acceleration structures☆30Mar 31, 2021Updated 5 years ago
- Examples of using Diderot☆11Sep 16, 2019Updated 6 years ago
- This repository contains the source code of the paper Primary-Space Adaptive Control Variates using Piecewise-Polynomial Approximations b…☆20Apr 14, 2022Updated 4 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- A simple parser for the PBRT file format☆210Oct 30, 2022Updated 3 years ago
- PIDX☆14Jan 20, 2020Updated 6 years ago
- Flexible 2D Game Engine☆11Jul 13, 2019Updated 7 years ago
- Hybrid raytracing and filtering playground.☆27Jul 25, 2019Updated 7 years ago
- Statistical ray-tracing in Python/SciPy☆23May 24, 2016Updated 10 years ago
- ☆14Oct 3, 2012Updated 13 years ago
- A micro packet ray tracer☆14Oct 24, 2017Updated 8 years ago
- Blender Addon - import and export *.md5mesh and *.md5anim files☆13Mar 10, 2018Updated 8 years ago
- Position Based Fluids 2D Tutorial☆15Feb 17, 2022Updated 4 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Odin bindings for fasm, the flat assembler☆11Mar 20, 2025Updated last year
- Using Python to precedurally generate 3D meshes, drawn with OpenGL.☆11Aug 25, 2024Updated last year
- Implementation of Efficient Energy-Compensated VPLs using Photon Splatting (and various rendering techniques)☆27Jul 1, 2021Updated 5 years ago
- SMAA OGL☆12May 6, 2016Updated 10 years ago
- This project is not updated anymore, and I'm working on my .geometry converter from now on due to Wargaming not supporting .primitive wit…☆11Mar 4, 2021Updated 5 years ago
- A set of cmake scripts to more easily build opencl based programs☆10Jun 28, 2018Updated 8 years ago
- ☆40Nov 1, 2020Updated 5 years ago