A simple terrain rendering project, with some neat optimizations such as baked lightmaps and fast ambient occclusion with heighmaps.
☆31Apr 11, 2015Updated 10 years ago
Alternatives and similar repositories for TerrainRendering
Users that are interested in TerrainRendering are comparing it to the libraries listed below
Sorting:
- ☆22Nov 17, 2013Updated 12 years ago
- OpenGL Model Viewer☆18Mar 2, 2026Updated last week
- 🐶chihuahua - tiny & fast rendering library☆13Aug 9, 2016Updated 9 years ago
- Pack unit 3D vectors (such as normal vectors) into integer type☆17May 21, 2016Updated 9 years ago
- Lightweight Msgpack Encoder☆15Feb 19, 2017Updated 9 years ago
- A binary tree based memory allocator in C.☆11Nov 22, 2017Updated 8 years ago
- small collection of directory related functions.☆14Dec 5, 2020Updated 5 years ago
- Library for managing windows for cross platform UI applications☆28Dec 26, 2025Updated 2 months ago
- Single header Wavefront OBJ parser written in C.☆28Oct 23, 2017Updated 8 years ago
- Fortune's Voronoi Generator☆31Mar 27, 2018Updated 7 years ago
- kj is a small collection of stb inspired libs.☆18Apr 5, 2018Updated 7 years ago
- Single file, STB-style, "lib" to generate uuid:s.☆31Sep 2, 2016Updated 9 years ago
- Fast, multiplatform fiber based job dispatcher based on Naughty Dogs' GDC2015 talk.☆35Dec 8, 2018Updated 7 years ago
- Platform abstraction and utility library☆19Jun 21, 2025Updated 8 months ago
- This is a physically based real-time renderer made for learning purposes.☆89Feb 7, 2017Updated 9 years ago
- C implementations of several scalable non-blocking data structures for x86 and x86-64.☆39Aug 16, 2011Updated 14 years ago
- 3D graphics engine☆49Jul 30, 2022Updated 3 years ago
- Cross Platform C/++ Game Engine☆47Apr 22, 2018Updated 7 years ago
- A light-weight C++ profiling library☆30Jul 9, 2014Updated 11 years ago
- ☆15Dec 15, 2016Updated 9 years ago
- ☆10Oct 5, 2016Updated 9 years ago
- Public Domain random number generators for C++☆16Apr 11, 2015Updated 10 years ago
- A Cinder block for dealing with geographic coordinates☆10Feb 6, 2020Updated 6 years ago
- A tiny Lua based pixel/chiptune engine☆12Nov 22, 2017Updated 8 years ago
- Math vector library☆39Dec 26, 2025Updated 2 months ago
- Simple graphics engine used as submodule in many of my projects☆62Feb 25, 2019Updated 7 years ago
- a binary format for baked (bak3d) 3d files☆19Dec 1, 2015Updated 10 years ago
- Minimal OpenGL extension loader☆20Oct 18, 2016Updated 9 years ago
- Lightweight C++ task system☆82Aug 2, 2017Updated 8 years ago
- vectorized high-level math library☆42Jun 24, 2019Updated 6 years ago
- ☆13Jan 30, 2017Updated 9 years ago
- Implement some RTR and PBR papers☆48Jul 8, 2017Updated 8 years ago
- Debug symbol resolution library (PDB, addr2line)☆26Jun 21, 2025Updated 8 months ago
- My personal pet game engine in C++.☆32Feb 20, 2023Updated 3 years ago
- single file C libraries☆40Jan 12, 2025Updated last year
- C/C++ compiler vendor and features detection.☆41Oct 19, 2017Updated 8 years ago
- A cross-platform game library in the public domain☆15Aug 12, 2019Updated 6 years ago
- A template library for fixed-point calculations☆16Oct 11, 2018Updated 7 years ago
- An open source implementation of a texture bin packing algorithm. It's similar to texture tools like the TexturePacker.☆42Jul 3, 2020Updated 5 years ago