bkaradzic / metal-cppLinks
Metal-cpp is a low-overhead C++ interface for Metal that helps developers add Metal functionality to graphics apps, games, and game engines that are written in C++.
☆323Updated 8 months ago
Alternatives and similar repositories for metal-cpp
Users that are interested in metal-cpp are comparing it to the libraries listed below
Sorting:
- Metal graphic api ported to C++ with CMake build system☆271Updated 5 months ago
- "Learn Metal with C++" samples, ported to iOS☆178Updated 3 weeks ago
- Circle C++ shaders☆490Updated 3 years ago
- C++ Metal wrapper☆542Updated 4 years ago
- A (modern) C++ implementation of the Peter Shirley Ray Tracing mini-books (https://raytracing.github.io). Features a clean project struct…☆290Updated 6 months ago
- A C++ Compute/Graphics Library and Toolchain enabling same-source CUDA/Host/Metal/OpenCL/Vulkan C++ programming and execution.☆334Updated last week
- A job system for game engines☆193Updated 3 months ago
- Afterburner for Vulkan development; Auto-Vk is a modern C++ low-level convenience and productivity layer atop Vulkan-Hpp.☆296Updated last year
- A minimalist and easy to use graphics API.☆519Updated last week
- An example path tracer that runs on multiple ray tracing backends (Embree/DXR/OptiX/Vulkan/Metal/OSPRay)☆623Updated 7 months ago
- Use Metal's C++ interface to draw a triangle in a SDL window☆27Updated 2 years ago
- Embeddable physically based renderer☆450Updated last week
- Metal examples using C++☆59Updated last week
- A set of utilities for taking the pain out of Vulkan in header only modern C++☆531Updated last year
- Getting serious about Vulkan development with this modern C++ framework, battle-tested in rapid prototyping, research, and teaching. Incl…☆426Updated last year
- Cross-platform C++ example for WebGPU and Dawn☆289Updated last month
- Just a C++ port of Apple's Metal API example☆37Updated 3 years ago
- Library used to write shaders from C++, and export them in either GLSL, HLSL or SPIR-V.☆257Updated last month
- vuk - A rendergraph-based abstraction for Vulkan☆526Updated last month
- Render graph management library.☆238Updated 3 weeks ago
- Open Source Ray Tracing Library☆124Updated 3 months ago
- A toy renderer written in C using Vulkan to perform real-time ray tracing research.☆375Updated 3 years ago
- ☆374Updated 2 weeks ago
- Realtime GPU Path tracer based on OpenCL and OpenGL☆336Updated last year
- Abstraction layer over Khronos Vulkan API☆309Updated this week
- 3D Renderer Engine builds with Vulkan and C++ 20☆341Updated this week
- Vulkan ray tracing examples and tutorials using VK_NV_ray_tracing☆158Updated 4 years ago
- Modular extensible low-level render interface (RHI) with higher level extensions☆322Updated this week
- A fast, header-only, C++17 library for parsing Wavefront .obj files.☆198Updated last year
- Metareflect is a lightweight reflection system for C++, based on LLVM and Clangs libtooling.☆258Updated 5 years ago