cginternals / globjects
C++ library strictly wrapping OpenGL objects.
☆537Updated 6 months ago
Related projects: ⓘ
- A C++ binding for the OpenGL API, generated using the gl.xml specification.☆826Updated 2 months ago
- Immediate-mode, renderer agnostic, lightweight debug drawing API.☆501Updated 2 years ago
- Object-oriented C++ wrapper for OpenGL.☆411Updated 7 months ago
- A set of utilities for taking the pain out of Vulkan in header only modern C++☆521Updated 3 months ago
- OpenGL Image (GLI)☆552Updated 3 months ago
- https://github.com/bkaradzic/bgfx.cmake. Independently maintained CMake build scripts for bgfx. Released under public domain.☆286Updated 2 years ago
- An simple immediate-mode 3D gimzo/manipulator (translation, rotation, scale widget) in ~1200 LoC☆440Updated 6 years ago
- Immediate mode rendering and 3d gizmos.☆1,175Updated last year
- Examples and demos for the Vulkan C++ API☆339Updated 6 months ago
- NanoRT, single header only modern ray tracing kernel.☆1,070Updated this week
- OGLplus is a collection of open-source, cross-platform libraries which implement an object-oriented facade over the OpenGL® (version 3 an…☆491Updated 2 years ago
- Simple OpenGL core profile loading☆706Updated 11 months ago
- Modern C++ vulkan utility library.☆262Updated 3 years ago
- ☆860Updated 3 years ago
- A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!☆1,430Updated last year
- Vulkan library oriented on high speed rendering☆293Updated 5 years ago
- A modern cross-platform low-level graphics API☆615Updated this week
- A modern C++ tweening library☆735Updated 5 months ago
- GLEW(https://github.com/nigels-com/glew, source updated nightly) with Cmake and pre-generated sources☆235Updated last week
- single-file C libraries from Philip Allan Rideout☆859Updated 2 years ago
- Realtime Math☆718Updated last week
- Base library used across multiple projects☆554Updated 3 weeks ago
- A C++14/C++17 header-only library for simple, efficient, and robust serialization/deserialization of glTF 2.0☆355Updated 2 years ago
- 🎲 Modern 3D graphics made simple with C++17 cross-platform framework and rendering abstraction API on top of DirectX 12, Metal & Vulkan☆829Updated this week
- Meta loader for Vulkan API☆1,319Updated last week
- Anvil is a cross-platform framework for Vulkan☆594Updated 3 months ago
- ☆466Updated last year
- Math library using HLSL syntax with multiplatform SIMD support☆547Updated 2 weeks ago
- Small C++14 render engine☆346Updated 5 years ago
- A vector graphics renderer for bgfx, based on ideas from NanoVG and ImDrawList (Dear ImGUI)☆505Updated 3 weeks ago