brackeen / glfm
OpenGL ES and input for iOS, tvOS, Android, and WebGL
☆570Updated 3 months ago
Related projects ⓘ
Alternatives and complementary repositories for glfm
- https://github.com/bkaradzic/bgfx.cmake. Independently maintained CMake build scripts for bgfx. Released under public domain.☆287Updated 2 years ago
- A vector graphics renderer for bgfx, based on ideas from NanoVG and ImDrawList (Dear ImGUI)☆513Updated 2 months ago
- Base library used across multiple projects☆572Updated this week
- Light-weight online font texture atlas builder☆691Updated last year
- Header only tiny wavefront .obj loader in pure C99☆427Updated 3 months ago
- A basic cross-platform 3D game engine☆290Updated 6 years ago
- C++ library strictly wrapping OpenGL objects.☆539Updated 8 months ago
- GLSL cross-compiler tool (GLSL->HLSL, MSL, GLES2, GLES3, GLSLv3), using SPIRV-cross and glslang☆528Updated 3 years ago
- Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal☆2,082Updated this week
- Vulkan 2D graphics library☆770Updated 3 weeks ago
- Simple OpenGL core profile loading☆709Updated last year
- Lightweight, multi-platform, data-oriented game engine.☆882Updated 8 months ago
- Minimal bgfx "hello world" example☆184Updated 2 years ago
- Image library.☆332Updated 3 weeks ago
- OpenGL implementation of the MSDF algorithm☆270Updated last month
- A modern cross-platform low-level graphics API☆631Updated 2 weeks ago
- Horde3D is a small 3D rendering and animation engine. It is written in an effort to create an engine being as lightweight and conceptuall…☆1,546Updated 2 months ago
- High-level build system for distributed, multi-platform C/C++ projects.☆471Updated 6 months ago
- OpenGL text using one vertex buffer, one texture and FreeType☆1,644Updated 2 months ago
- 💻📱 A cross platform system abstraction library written in C++ for managing windows and performing OS tasks.☆635Updated 3 months ago
- CMake build scripts for bgfx. Released under public domain.☆215Updated this week
- Immediate-mode, renderer agnostic, lightweight debug drawing API.☆505Updated 2 years ago
- Single-file glTF 2.0 loader and writer written in C99☆1,468Updated 2 weeks ago
- 🎲 Modern 3D graphics made simple with C++17 cross-platform framework and rendering abstraction API on top of DirectX 12, Metal & Vulkan☆876Updated 2 weeks ago
- Text rendering in Vulkan by estimating signed distance☆233Updated 5 years ago
- A C++ binding for the OpenGL API, generated using the gl.xml specification.☆832Updated 4 months ago
- A set of utilities for taking the pain out of Vulkan in header only modern C++☆524Updated 5 months ago
- GENie - Project generator tool☆906Updated 2 weeks ago
- A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!☆1,449Updated last year
- Minimalistic port of NanoGUI claim works with SDL API w/o external dependencies.☆439Updated last year