A task scheduling framework designed for the needs of game developers.
☆461Jan 3, 2023Updated 3 years ago
Alternatives and similar repositories for GTS-GamesTaskScheduler
Users that are interested in GTS-GamesTaskScheduler are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A permissively licensed C and C++ Task Scheduler for creating parallel programs. Requires C++11 support.☆2,042Sep 29, 2026Updated 3 weeks ago
- Cross-platform, fiber-based, multi-threaded task scheduler designed for video games.☆596Nov 18, 2020Updated 5 years ago
- A library for enabling task-based multi-threading. It allows execution of task graphs with arbitrary dependencies.☆987Mar 21, 2025Updated last year
- Library of ImGui controls for displaying performance metrics.☆249Jan 3, 2023Updated 3 years ago
- Command line tool for offline shader ISA inspection.☆115Jan 3, 2023Updated 3 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- ISPC Texture Compressor☆476Sep 23, 2024Updated 2 years ago
- A rendering sample that demonstrates bindless deferred texturing using D3D12☆705Nov 11, 2024Updated last year
- Single header C++ Libraries for Thread Scheduling, Rendering, and so on...☆473Oct 16, 2023Updated 3 years ago
- A sample app that demonstrates several techniques for rendering real-time shadow maps☆1,043Jun 7, 2026Updated 4 months ago
- Zmeya is a header-only C++ binary serialization library designed for games and performance-critical applications☆138May 18, 2026Updated 5 months ago
- Rendering abstraction which describes a frame as a directed acyclic graph of render tasks and resources.☆570Apr 17, 2019Updated 7 years ago
- vulkan abstraction layer that represent frame as a task graph☆427Mar 24, 2021Updated 5 years ago
- Adaptive Screen Space Ambient Occlusion☆255Jan 3, 2023Updated 3 years ago
- Example code for the research paper "Masked Software Occlusion Culling"; implements an efficient alternative to the hierarchical depth bu…☆694Sep 7, 2026Updated last month
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- ☆481Oct 13, 2022Updated 4 years ago
- Single C file, Realtime CPU/GPU Profiler with Remote Web Viewer☆3,318Aug 28, 2024Updated 2 years ago
- A tool which allows you to edit source code of any MSVC C++ project live at runtime☆1,181Dec 18, 2023Updated 2 years ago
- Open source c++ skeletal animation library and toolset☆2,976Aug 1, 2026Updated 2 months ago
- Chop 3D objects to meshlets☆457Nov 29, 2022Updated 3 years ago
- MSAA and Temporal AA Sample☆349Mar 20, 2021Updated 5 years ago
- A single-header library with a simplified interface for Vulkan synchronization☆242Mar 6, 2023Updated 3 years ago
- Animation Compression Library☆1,599Nov 26, 2025Updated 11 months ago
- Realtime Math☆802Oct 22, 2026Updated last week
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- An implementation of [Jimenez et al., 2016] Ground Truth Ambient Occlusion, MIT license☆901Apr 22, 2024Updated 2 years ago
- A simple framework for rapid prototyping on Vulkan or Direct3D 12☆1,115Mar 13, 2024Updated 2 years ago
- C++ Profiler For Games☆3,163May 25, 2024Updated 2 years ago
- Vulkan library oriented on high speed rendering☆296Jan 27, 2019Updated 7 years ago
- The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2☆5,700Aug 27, 2026Updated 2 months ago
- My personal Vulkan renderer☆1,968Updated this week
- Modern C++ library for the development of real-time graphical applications☆1,941Updated this week
- Immediate mode rendering and 3d gizmos.☆1,297Sep 14, 2025Updated last year
- AMD Triangle Order Optimization Tool.☆223Apr 29, 2020Updated 6 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- A (very) simple path tracer implemented using DirectX Ray Tracing (DXR)☆852Dec 8, 2025Updated 10 months ago
- Mesh optimization library that makes meshes smaller and faster to render☆8,631Oct 14, 2026Updated 2 weeks ago
- This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.☆3,680Updated this week
- NanoRT, single header only modern ray tracing kernel.☆1,121Oct 1, 2025Updated last year
- Game Engine