Circle C++ shaders
☆495Mar 9, 2022Updated 4 years ago
Alternatives and similar repositories for shaders
Users that are interested in shaders are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Lighthouse 2 framework for real-time ray tracing☆868Apr 26, 2024Updated last year
- SpvGenTwo is a SPIR-V building and parsing library written in plain C++17 without any dependencies. No STL or other 3rd-Party library nee…☆173Oct 14, 2023Updated 2 years ago
- An example path tracer that runs on multiple ray tracing backends (Embree/DXR/OptiX/Vulkan/Metal/OSPRay)☆629Jan 14, 2025Updated last year
- moderngpu algorithms for C++ shaders☆16Mar 3, 2021Updated 5 years ago
- My personal Vulkan renderer☆1,854Mar 31, 2026Updated last week
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- 🌋🐎 Project Island is an experimental, hot-reloading Vulkan Renderer for Linux and Windows, written in C/C++.☆1,270Apr 1, 2026Updated last week
- A Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline.☆981Aug 7, 2025Updated 8 months ago
- The compiler is available for download. Get it!☆2,553Nov 5, 2023Updated 2 years ago
- A single-header library with a simplified interface for Vulkan synchronization☆240Mar 6, 2023Updated 3 years ago
- SPEAR is a integrated domain specific language translating C++17 to SPIR-V at host runtime☆51Aug 11, 2018Updated 7 years ago
- Real-time unidirectional GPU path tracer using the cross-vendor Vulkan ray-tracing extensions.☆297Sep 21, 2021Updated 4 years ago
- A (very) simple path tracer implemented using DirectX Ray Tracing (DXR)☆834Dec 8, 2025Updated 4 months ago
- Rendering framework with rasterizers & path tracers implemented using Vulkan, OptiX & OpenGL☆98Jun 28, 2021Updated 4 years ago
- A Vulkan renderer written from scratch on stream☆1,697Apr 2, 2026Updated last week
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click and start building anything your business needs.
- Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics☆2,910Feb 21, 2024Updated 2 years ago
- A beginner-friendly Vulkan path tracing tutorial in under 300 lines of C++.☆23Dec 24, 2020Updated 5 years ago
- Rust & Vulkan test projects☆408May 12, 2022Updated 3 years ago
- The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2☆5,506Jul 3, 2025Updated 9 months ago
- Chop 3D objects to meshlets☆450Nov 29, 2022Updated 3 years ago
- Shader playground website for exploring HLSL, GLSL, SPIR-V compilers☆642Mar 4, 2024Updated 2 years ago
- A rendergraph-based graphical framework for Vulkan☆795Jun 22, 2025Updated 9 months ago
- Math library using HLSL syntax with multiplatform SIMD support☆1,068Updated this week
- Meta loader for Vulkan API☆1,792Apr 3, 2026Updated last week
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- Making it easier to work with shaders☆5,191Apr 3, 2026Updated last week
- NanoRT, single header only modern ray tracing kernel.☆1,117Oct 1, 2025Updated 6 months ago
- Getting serious about Vulkan development with this modern C++ framework, battle-tested in rapid prototyping, research, and teaching. Incl…☆439Oct 17, 2025Updated 5 months ago
- Simple Open-source Ray Tracer☆905Mar 10, 2026Updated last month
- A set of utilities for taking the pain out of Vulkan in header only modern C++☆535Jun 4, 2024Updated last year
- Single-header minimalistic pragmatic GPU font rendering library.☆378Mar 24, 2026Updated 2 weeks ago
- Library used to write shaders from C++, and export them in either GLSL, HLSL or SPIR-V.☆262Mar 9, 2026Updated last month
- A simple framework for rapid prototyping on Vulkan or Direct3D 12☆1,077Mar 13, 2024Updated 2 years ago
- vuk - A rendergraph-based abstraction for Vulkan☆564Feb 14, 2026Updated last month
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting with the flexibility to host WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Cloudways by DigitalOcean.
- SPIR-V Code Generator / Graph Editor GUI☆67Apr 12, 2021Updated 4 years ago
- A tool for visualizing and communicating the errors in rendered images.☆614Nov 7, 2025Updated 5 months ago
- C++17 GLSL-like vector and matrix math lib☆190Jan 16, 2022Updated 4 years ago
- A modern C++ BVH construction and traversal library☆1,140Jun 16, 2025Updated 9 months ago
- Code sample accompanying the article "Crash Course in BRDF Implementation"☆341Aug 24, 2023Updated 2 years ago
- Repository contains models and reference files for ray-tracing☆63Jan 27, 2022Updated 4 years ago
- GPU Raytracer from scratch in C++/CUDA☆961Jul 21, 2022Updated 3 years ago