Circle C++ shaders
☆499Mar 9, 2022Updated 4 years ago
Alternatives and similar repositories for shaders
Users that are interested in shaders are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Lighthouse 2 framework for real-time ray tracing☆874Apr 26, 2024Updated 2 years ago
- An example path tracer that runs on multiple ray tracing backends (Embree/DXR/OptiX/Vulkan/Metal/OSPRay)☆630Jan 14, 2025Updated last year
- SpvGenTwo is a SPIR-V building and parsing library written in plain C++17 without any dependencies. No STL or other 3rd-Party library nee…☆173Oct 14, 2023Updated 2 years ago
- moderngpu algorithms for C++ shaders☆16Mar 3, 2021Updated 5 years ago
- My personal Vulkan renderer☆1,962Updated this week
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- 🌋🐎 Project Island is an experimental, hot-reloading Vulkan Renderer for Linux and Windows, written in C/C++.☆1,289Sep 3, 2026Updated last month
- The compiler is available for download. Get it!☆2,583Nov 5, 2023Updated 2 years ago
- A Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline.☆1,024Aug 7, 2025Updated last year
- A single-header library with a simplified interface for Vulkan synchronization☆241Mar 6, 2023Updated 3 years ago
- SPEAR is a integrated domain specific language translating C++17 to SPIR-V at host runtime☆51Aug 11, 2018Updated 8 years ago
- Real-time unidirectional GPU path tracer using the cross-vendor Vulkan ray-tracing extensions.☆300Sep 21, 2021Updated 5 years ago
- Rendering framework with rasterizers & path tracers implemented using Vulkan, OptiX & OpenGL☆98Jun 28, 2021Updated 5 years ago
- A (very) simple path tracer implemented using DirectX Ray Tracing (DXR)☆850Dec 8, 2025Updated 10 months ago
- A Vulkan renderer written from scratch on stream☆1,783Updated this week
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics☆2,927Feb 21, 2024Updated 2 years ago
- A beginner-friendly Vulkan path tracing tutorial in under 300 lines of C++.☆23Dec 24, 2020Updated 5 years ago
- The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2☆5,677Aug 27, 2026Updated last month
- Making it easier to work with shaders☆5,715Updated this week
- Rust & Vulkan test projects☆409May 12, 2022Updated 4 years ago
- Math library using HLSL syntax with multiplatform SIMD support☆1,162Oct 3, 2026Updated last week
- A rendergraph-based graphical framework for Vulkan☆815Jun 22, 2025Updated last year
- Shader playground website for exploring HLSL, GLSL, SPIR-V compilers☆653Updated this week
- Chop 3D objects to meshlets☆455Nov 29, 2022Updated 3 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Meta loader for Vulkan API☆1,936Oct 2, 2026Updated last week
- NanoRT, single header only modern ray tracing kernel.☆1,120Oct 1, 2025Updated last year
- Getting serious about Vulkan development with this modern C++ framework, battle-tested in rapid prototyping, research, and teaching. Incl…☆447Oct 17, 2025Updated 11 months ago
- Simple Open-source Ray Tracer☆916Updated this week
- Library used to write shaders from C++, and export them in either GLSL, HLSL or SPIR-V.☆263Jul 23, 2026Updated 2 months ago
- A set of utilities for taking the pain out of Vulkan in header only modern C++☆538Jun 4, 2024Updated 2 years ago
- SPIR-V Code Generator / Graph Editor GUI☆67Apr 12, 2021Updated 5 years ago
- A simple framework for rapid prototyping on Vulkan or Direct3D 12☆1,107Mar 13, 2024Updated 2 years ago
- vuk - A rendergraph-based abstraction for Vulkan☆588Aug 1, 2026Updated 2 months ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- A tool for visualizing and communicating the errors in rendered images.☆652Nov 7, 2025Updated 11 months ago
- Single-header minimalistic pragmatic GPU font rendering library.☆383May 28, 2026Updated 4 months ago
- A modern C++ BVH construction and traversal library☆1,174Sep 21, 2026Updated 2 weeks ago
- C++17 GLSL-like vector and matrix math lib☆189Jan 16, 2022Updated 4 years ago
- Repository contains models and reference files for ray-tracing☆63Jan 27, 2022Updated 4 years ago
- Code sample accompanying the article "Crash Course in BRDF Implementation"☆343Aug 24, 2023Updated 3 years ago
- A rendering sample that demonstrates bindless deferred texturing using D3D12☆708Nov 11, 2024Updated last year