☆607Jan 25, 2024Updated 2 years ago
Alternatives and similar repositories for pbr-book-website
Users that are interested in pbr-book-website are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implement…☆3,551Dec 8, 2025Updated 3 months ago
- Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt…☆5,061Sep 3, 2023Updated 2 years ago
- Main Web Site (Online Books)☆10,253Mar 15, 2026Updated 2 weeks ago
- Example scenes for pbrt-v4☆469Sep 26, 2023Updated 2 years ago
- mdbook wiki for subreddit r/GraphicsProgramming☆22Feb 5, 2025Updated last year
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- pbrt 中文整合翻译 基于物理的渲染:从理论到实现 Physically Based Rendering: From Theory To Implementation☆1,308Dec 27, 2025Updated 3 months ago
- Mitsuba 3: A Retargetable Forward and Inverse Renderer☆2,719Mar 17, 2026Updated last week
- RenderDoc is a stand-alone graphics debugging tool.☆10,532Updated this week
- High dynamic range (HDR) image viewer for people who care about colors☆1,348Updated this week
- Source Code for "Ray Tracing Gems II: Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX" by Adam Marrs, Peter Shirley, and …☆936Aug 15, 2022Updated 3 years ago
- One stop shop for getting started with the Vulkan API☆2,203Mar 22, 2026Updated last week
- Visual Studio Code extension for Slang☆34Updated this week
- Ray tracing on GPU systems☆310Dec 29, 2025Updated 3 months ago
- A Vulkan path trace that contains advanced methods like parallax-aware path guiding and irradiance caching, as well as standard methods l…☆12Apr 18, 2021Updated 4 years ago
- Open source password manager - Proton Pass • AdSecurely store, share, and autofill your credentials with Proton Pass, the end-to-end encrypted password manager trusted by millions.
- Solver for Inverse PDE Problems☆13Nov 17, 2024Updated last year
- One stop solution for all Vulkan samples☆5,185Mar 23, 2026Updated last week
- Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.☆3,483Updated this week
- My master bibliography file with publications mostly in computer graphics, rendering, transport theory, and statistics.☆181Sep 26, 2025Updated 6 months ago
- Embree ray tracing kernels repository.☆2,670Updated this week
- A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input☆14,823Mar 13, 2026Updated 2 weeks ago
- Introductory guide to vulkan.☆1,267Oct 14, 2025Updated 5 months ago
- Implementation of "Efficiency-Aware Russian Roulette and Splitting" (SIGGRAPH 2022)☆49Jun 6, 2023Updated 2 years ago
- Making it easier to work with shaders☆5,160Updated this week
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click and start building anything your business needs.
- Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com☆12,369Aug 6, 2024Updated last year
- Learning Modern 3D Graphics Programming☆1,788Dec 30, 2025Updated 3 months ago
- OpenGL Mathematics (GLM)☆10,837Jan 12, 2026Updated 2 months ago
- Real-Time Rendering Framework☆3,111Jan 7, 2025Updated last year
- C++ examples for the Vulkan graphics API☆11,838Mar 19, 2026Updated last week
- The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.☆12,823Updated this week
- A (modern) C++ implementation of the Peter Shirley Ray Tracing mini-books (https://raytracing.github.io). Features a clean project struct…☆302Mar 17, 2026Updated last week
- This repository will eventually hold the supplemental data and code for the paper: "" which will be presented at SIGGRAPH 2022☆27Jul 25, 2022Updated 3 years ago
- This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.☆6,702Feb 27, 2026Updated last month
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- A toy physically based GPU path tracer (C++/OpenGL/GLSL)☆2,041Feb 9, 2024Updated 2 years ago
- Universal Scene Description☆7,188Updated this week
- Mesh optimization library that makes meshes smaller and faster to render☆7,419Updated this week
- Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2☆19,915Mar 21, 2026Updated last week
- DEPRECATED — Head to the raytracing.github.io repo for the new home☆271Aug 29, 2019Updated 6 years ago
- ☆14Feb 17, 2018Updated 8 years ago
- High performance physically based renderer in C++11☆1,815Mar 10, 2022Updated 4 years ago