mitsuba-renderer / drjit
Dr.Jit — A Just-In-Time-Compiler for Differentiable Rendering
☆658Updated this week
Alternatives and similar repositories for drjit
Users that are interested in drjit are comparing it to the libraries listed below
Sorting:
- Mitsuba 3: A Retargetable Forward and Inverse Renderer☆2,334Updated this week
- fast distance and ray intersection queries☆388Updated 2 weeks ago
- Automatic Differentiation in Geometry Processing Made Simple☆392Updated last week
- Applied 3D geometry in C++, with a focus on surface meshes.☆1,164Updated last month
- Enoki: structured vectorization and differentiation on modern processor architectures☆1,280Updated 3 months ago
- A tool for visualizing and communicating the errors in rendered images.☆557Updated 4 months ago
- Mitsuba 2: A Retargetable Forward and Inverse Renderer☆2,062Updated 2 years ago
- Mitsuba integration add-on for Blender☆306Updated 3 weeks ago
- A repository with a variety of meshes with minimal licensing requirements.☆233Updated 7 months ago
- Dr.Jit — A Just-In-Time-Compiler for Differentiable Rendering (core library)☆106Updated this week
- ☆508Updated 5 months ago
- Example scenes for pbrt-v4☆424Updated last year
- ☆255Updated last month
- Advanced Samples for the NVIDIA OptiX 7 Ray Tracing SDK☆311Updated last week
- Mitsuba renderer main repository☆1,073Updated last year
- Real-time physical light transport (PLT) framework☆238Updated 2 years ago
- A modern C++ BVH construction and traversal library☆1,036Updated 3 months ago
- an implementation of parallel linear BVH (LBVH) on GPU☆204Updated 4 years ago
- C++ libraries and programs demonstrating mesh processing research published in ACM SIGGRAPH (1992-2003)☆859Updated last week
- High-Performance Cross-Platform Monte Carlo Renderer Based on LuisaCompute☆533Updated last month
- High dynamic range (HDR) image viewer for graphics people☆1,190Updated this week
- A Python package to effortlessly assemble images in comparison figures. Supports LaTeX, PPTX, and HTML.☆117Updated 7 months ago
- A collection of utility functions to prototype geometry processing research in python☆229Updated 3 weeks ago
- The code for the ebook Ray Tracing in One Weekend by Peter Shirley translated to CUDA by Roger Allen. This work is in the public domain…☆355Updated 4 years ago
- Implementation of "Large Steps in Inverse Rendering of Geometry"☆416Updated last year
- GPU-accelerated triangle mesh processing☆255Updated this week
- Spherical harmonics library☆533Updated 4 years ago
- Nori: an educational ray tracer☆873Updated last year
- Source Code for SIGGRAPH 2022 Paper "Generalized Resampled Importance Sampling: Foundations of ReSTIR"☆449Updated last month
- Set of advanced samples for the NVIDIA OptiX Ray Tracing Engine.☆444Updated 3 years ago