BrunoLevy / geogramLinks
a programming library with geometric algorithms
☆2,362Updated this week
Alternatives and similar repositories for geogram
Users that are interested in geogram are comparing it to the libraries listed below
Sorting:
- Applied 3D geometry in C++, with a focus on surface meshes.☆1,279Updated 3 months ago
- The Polygon Mesh Processing Library☆1,449Updated 2 weeks ago
- A C++ & Python viewer for 3D data like meshes and point clouds☆2,137Updated this week
- A generic programming header only C++ library for processing polygonal and polyhedral meshes☆1,078Updated this week
- Mitsuba 3: A Retargetable Forward and Inverse Renderer☆2,683Updated this week
- C++ libraries and programs demonstrating mesh processing research published in ACM SIGGRAPH (1992-2003)☆940Updated last month
- A collection of source code for computing in the fields of mathematics, geometry, graphics, image analysis and physics.☆1,345Updated last week
- Constrained Delaunay Triangulation (C++)☆1,337Updated 6 months ago
- Mesh processing library☆734Updated this week
- Repository containing common 3D test models in original format with original source if known and obj mesh☆1,470Updated 2 years ago
- A library for detecting and resolving intersections between two surface meshes.☆478Updated 5 months ago
- Simple SDF mesh generation in Python☆1,891Updated last year
- Experimental 3D modeler☆279Updated this week
- fast distance and ray intersection queries☆451Updated this week
- ☆830Updated 2 years ago
- Geometry library for topological robustness☆1,800Updated this week
- The VCGlib is a C++, templated, no dependency, library for manipulation, processing and cleaning of triangle meshes☆1,260Updated 2 months ago
- Gaia Physics Engine☆845Updated 4 months ago
- OpenVDB - Sparse volume data structure and tools☆3,196Updated last week
- Robust Tetrahedral Meshing in the Wild.☆694Updated 2 years ago
- Mitsuba 2: A Retargetable Forward and Inverse Renderer☆2,066Updated 3 years ago
- Rendering Point Clouds with Compute Shaders☆745Updated 3 years ago
- A lightweight, easy-to-use, and efficient library for processing and rendering 3D data (C++ & Python)☆1,602Updated 7 months ago
- Automatic Differentiation in Geometry Processing Made Simple☆424Updated 3 months ago
- QuadriFlow: A Scalable and Robust Method for Quadrangulation☆802Updated 6 years ago
- Dr.Jit — A Just-In-Time-Compiler for Differentiable Rendering☆739Updated last week
- ☆603Updated 2 years ago
- Simple MPL-2.0-licensed C++ geometry processing library.☆4,953Updated last week
- Mesh parameterization / UV unwrapping library☆2,432Updated last year
- Fast Tetrahedral Meshing in the Wild☆538Updated 2 months ago