mathom / QVRViewerLinks
Simple Qt / OpenVR demo
☆10Updated 8 years ago
Alternatives and similar repositories for QVRViewer
Users that are interested in QVRViewer are comparing it to the libraries listed below
Sorting:
- Isotropic surface remeshing software☆20Updated 5 years ago
- ☆18Updated 6 years ago
- A library of GLSL shaders☆30Updated 9 years ago
- Utilities to manipulate spherical images☆113Updated 7 years ago
- Implementation of "Reconstructing the Indirect Light Field for Global Illumination" (SIGGRAPH 2012)☆72Updated 12 years ago
- A small demo and tutorial of the image load/store feature of OpenGL 4☆27Updated 8 years ago
- Convert radiance file (.hdr) to png.☆25Updated 2 years ago
- Utilities to manipulate spherical images☆71Updated 6 years ago
- A simplfied library for Image Morphing algorithm☆59Updated 5 years ago
- ☆63Updated 6 years ago
- Implementation of Efficient implementation of Marching Cubes’ cases with topological guarantees☆35Updated 4 years ago
- melo is mesh loader for OBJ, glTF2 and PLY☆47Updated 4 years ago
- NanoPM, single header only PatchMatch☆75Updated last month
- Gradient domain processing for signals (and geometry) on meshes☆36Updated last month
- Single-file, header-only, no dependencies C++ implementation of the Wavefront obj file format.☆24Updated last year
- OpenGL Development Cookbook (book code with build and configuration fixes)☆61Updated 10 years ago
- Development of this project is continued at https://github.com/spire-engine/spire-engine. This repo is no longer updated.☆59Updated 5 years ago
- A simple path tracing renderer based on OptiX.☆21Updated 6 years ago
- A basic implementation of "A Median Cut Algorithm for Light Probe Sampling"☆29Updated 2 years ago
- ☆14Updated 7 years ago
- Shadertoy image shader test app with Vulkan.☆35Updated 8 years ago
- Double bubbles sans toil and trouble: discrete circulation-preserving vortex sheets for soap films and foams☆66Updated 3 years ago
- Nvidia HairWorks OpenGL implementation☆12Updated 9 years ago
- Cube map image stitching☆21Updated 8 years ago
- Tiny Mesh utilities(e.g. compute half-edge data structure) in C++11☆39Updated 5 years ago
- Animated quad meshes and smooth normal computation with Modern OpenGL.☆23Updated 12 years ago
- This project implements style functions for volume rendering, producing cheap but quality visuals with the use of litspheres. Style trans…☆28Updated 8 years ago
- Fast Automatic Skinning Transformations☆68Updated 6 years ago
- ☆30Updated 10 years ago
- ☆43Updated 5 years ago