matejd / DistanceFieldGenLinks
3D distance field generator.
☆14Updated 11 years ago
Alternatives and similar repositories for DistanceFieldGen
Users that are interested in DistanceFieldGen are comparing it to the libraries listed below
Sorting:
- Position-Based Dynamics in OpenCL, homework in Stanford's CS348C☆34Updated 8 years ago
- Skinning Catmull-Clark Subdivision Surfaces☆27Updated 10 years ago
- Master thesis: Interactive Physically-based Rendering☆28Updated 3 years ago
- A 3D game engine☆13Updated 10 years ago
- A GPU radix sorter using the OpenGL compute shader.☆20Updated 10 years ago
- Real-time Position-Based Fluids in OpenCL, homework in Stanford's CS348C☆51Updated 9 years ago
- Physically-based melting simulation☆11Updated 13 years ago
- A basic implementation of "A Median Cut Algorithm for Light Probe Sampling"☆29Updated 2 years ago
- C utility modules for 3D graphics using OpenGL☆25Updated 11 years ago
- melo is mesh loader for OBJ, glTF2 and PLY☆47Updated 4 years ago
- A tool to convert Polynomial Texture Maps into regular bitmaps☆16Updated 9 years ago
- 3D painting tool☆39Updated 12 years ago
- The sample for the GPU Pro 6 article on volumetric explosions.☆50Updated 11 years ago
- Screen space global illumination demo: SSAO vs SSDO☆50Updated 13 years ago
- Very barebones CPU Voxel Raycaster☆34Updated 5 years ago
- Signed Distance Function Sculpting☆53Updated 8 years ago
- Image processing tool for physically based shading.☆33Updated 4 years ago
- The experimental implementation of Blue-noise Dithered Sampling☆21Updated 9 years ago
- a binary format for baked (bak3d) 3d files☆19Updated 10 years ago
- C/C++ Isosurface Extraction library☆14Updated 9 years ago
- Graphics and physics research, snippets, demos☆132Updated 9 years ago
- A self-study of simulating ocean waves. Featuring Gerstner waves and Statistic FFT approach. Using OpenGL C++☆16Updated 9 years ago
- Implement some RTR and PBR papers☆48Updated 8 years ago
- Mitsuba plugin to load ALTA BRDFs☆17Updated 8 years ago
- Multiple Interacting Fluids Project☆15Updated 13 years ago
- simple water simulation on the GPU☆48Updated 12 years ago
- Small code template for an OpenGL course☆11Updated 10 years ago
- C++ math / geometry / mesh processing library☆63Updated 7 years ago
- Development of this project is continued at https://github.com/spire-engine/spire-engine. This repo is no longer updated.☆59Updated 5 years ago
- Fast translucent object rendering with GLSL.☆21Updated 9 years ago