matejd / DistanceFieldGen
3D distance field generator.
☆14Updated 10 years ago
Alternatives and similar repositories for DistanceFieldGen:
Users that are interested in DistanceFieldGen are comparing it to the libraries listed below
- Position-Based Dynamics in OpenCL, homework in Stanford's CS348C☆34Updated 7 years ago
- Skinning Catmull-Clark Subdivision Surfaces☆25Updated 9 years ago
- Convert rigged models into simple, easy-to-parse formats☆14Updated 9 years ago
- cloth simulation with collision☆66Updated 5 years ago
- SOCE is an Image Space Occlusion Culling Engine optimized to perform occlusion culling in CPU. If you have a densely occluded scene (e.g.…☆16Updated 8 years ago
- A tiny, portable image class that can read and write PNGs (with the help of libpng), set color-plane layout (at compile-time), and resize…☆12Updated 8 years ago
- SIMD-optimized math library in C++☆23Updated 6 years ago
- Small code template for an OpenGL course☆11Updated 8 years ago
- C/C++ Isosurface Extraction library☆13Updated 8 years ago
- Multiple Interacting Fluids Project☆15Updated 12 years ago
- An implementation of Fast, Interactive Soft-Body Animation using Position-Based Dynamics☆17Updated 7 years ago
- A tool to convert Polynomial Texture Maps into regular bitmaps☆16Updated 8 years ago
- Fast translucent object rendering with GLSL.☆21Updated 8 years ago
- A self-study of simulating ocean waves. Featuring Gerstner waves and Statistic FFT approach. Using OpenGL C++☆15Updated 8 years ago
- Codebase for my Honours Project: Fluid Simulation☆15Updated 10 years ago
- Header-only base C++ library.☆20Updated 7 years ago
- Code from article "Real Time Constructive Solid Geometry" in the book "Game Development Tools"☆30Updated 10 years ago
- ☆23Updated 10 years ago
- Implementation of Ken Shoemake's arcball transform with a few additions.☆11Updated 10 years ago
- ☆14Updated 7 years ago
- Physically-based melting simulation☆11Updated 12 years ago
- ☆10Updated 4 years ago
- Postion-based Fluid Simulation☆12Updated 4 years ago
- Very barebones CPU Voxel Raycaster☆34Updated 4 years ago
- Real-time Position-Based Fluids in OpenCL, homework in Stanford's CS348C☆48Updated 8 years ago
- A 2D implementation of the SCA 2008 paper "Accurate Viscous Free Surfaces[...]" by Batty & Bridson.☆16Updated 12 years ago
- Marching cubes algorithm demo for OpenFrameworks / OSX, using a geometry shader☆27Updated 12 years ago
- A library of distance and occlusion generation routines☆112Updated 6 years ago
- Geometry library that splits polyhedra using 3D planes☆38Updated 13 years ago
- C utility modules for 3D graphics using OpenGL☆25Updated 10 years ago