Rust Game engine integrated in Blender [WebGPU ready]
☆124Feb 27, 2026Updated 2 months ago
Alternatives and similar repositories for INOX
Users that are interested in INOX are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- a work-in-progress 3D renderer built on top of wgpu☆17Sep 4, 2023Updated 2 years ago
- Reusable post-processing effects for wgpu☆13Sep 13, 2024Updated last year
- Rust bindings for AMD FidelityFX™ Super Resolution☆32Apr 10, 2024Updated 2 years ago
- MAINTENCE MODE ---- Easy to use, customizable, efficient 3D renderer library built on wgpu.☆1,159Jul 8, 2024Updated last year
- A port of sebh's atmosphere model to wgpu + WGSL☆13Aug 19, 2023Updated 2 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Selective Rust wrapper for OpenSubdiv.☆20May 15, 2026Updated last week
- ktx2 parsing library☆23May 16, 2026Updated last week
- a little game, limbo on a mountain pass☆17Dec 9, 2025Updated 5 months ago
- A 2.5d dwarf fortress inspired game written in Rust☆11Jun 14, 2023Updated 2 years ago
- Bevy Editor for VSCode☆11Jul 24, 2021Updated 4 years ago
- A 3D engine with ECS and Vulkan renderer for Rust developers☆312Jun 9, 2025Updated 11 months ago
- Multi-backend renderer with asset pipeline. The objective of this repo is to build a scalable, flexible, data driven renderer.☆719Aug 4, 2024Updated last year
- DX12 render engine☆58Feb 22, 2024Updated 2 years ago
- Blender game engine prototype written in Rust.☆271Jan 18, 2023Updated 3 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Deadrop is a small game engine that was made as part of the Afterback project.☆17Apr 2, 2024Updated 2 years ago
- ☆16Aug 21, 2021Updated 4 years ago
- A tool for creating optimised, platform specific glTF files.☆14Dec 1, 2023Updated 2 years ago
- A workflow for baked global illumination in the Bevy game engine☆35Oct 17, 2024Updated last year
- Zero-terminated string types for FFI.☆13Mar 13, 2023Updated 3 years ago
- Write Rust shaders in SHADERed☆25Nov 19, 2020Updated 5 years ago
- ☆22Nov 19, 2023Updated 2 years ago
- Modularized (hot-swapping) game engine in Rust☆19May 26, 2021Updated 4 years ago
- Self Study on developing a game engine using wgpu as the rendering API. Learning as I go.☆23May 11, 2026Updated last week
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Space Trading Game made in Rust☆18Dec 9, 2023Updated 2 years ago
- Rust wrapper for the tinybvh libary☆17Jan 25, 2026Updated 3 months ago
- Engine / framework for creating highly customizable and user modable action RPG's☆62Mar 8, 2022Updated 4 years ago
- ☆21Jul 18, 2022Updated 3 years ago
- Toolset for producing emergent gameplay for games written in Rust☆90Dec 16, 2025Updated 5 months ago
- Cross-Platform build tools and toolkit for games and game engines written in Rust! 🦀☆213Feb 27, 2024Updated 2 years ago
- Game engine project written in pure rust for learning about rust and game tech☆38Aug 11, 2024Updated last year
- Permanenty moved to Dotrix monorepo☆16Oct 6, 2021Updated 4 years ago
- blender-text-to-speech☆13Apr 16, 2024Updated 2 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- High-performance Vulkan driver with automated resource management and execution☆336May 7, 2026Updated 2 weeks ago
- A cross platform (wasm included) networking library!☆58May 10, 2022Updated 4 years ago
- Another live-coding tool for creating shader demos, Vulkan+Wgpu powered.☆139Feb 3, 2026Updated 3 months ago
- Provides a mechanism to lay out data into GPU buffers according to WGSL's memory layout rules☆199Sep 12, 2025Updated 8 months ago
- The fan-made Undertale vs Homestuck Platform Fighter☆26Apr 27, 2025Updated last year
- A native and WASM compatible Particle System implementation for Bevy☆69Dec 2, 2024Updated last year
- 🦀 This crate provides an FFI layer and idiomatic rust wrappers for the new DirectXShaderCompiler library.☆68May 1, 2026Updated 3 weeks ago