lo48576 / fbxcel
Excellent FBX parser for Rust
☆86Updated 3 weeks ago
Alternatives and similar repositories for fbxcel:
Users that are interested in fbxcel are comparing it to the libraries listed below
- Rust ffi and idiomatic wrapper for zeux/meshoptimizer, a mesh optimization library that makes indexed meshes more GPU-friendly.☆167Updated 3 weeks ago
- Safe Rust wrapper around SPIRV-Cross☆85Updated last year
- Implementation of PBR using wgpu-rs☆80Updated 3 years ago
- 🦀 This crate provides an FFI layer and idiomatic rust wrappers for the new DirectXShaderCompiler library.☆55Updated 3 weeks ago
- Reflection API in rust for SPIR-V shader byte code, intended for Vulkan applications☆108Updated last week
- glTF 2.0 file viewer written in Rust using Vulkan☆78Updated last month
- Vulkan-lite GPU API☆90Updated 6 months ago
- FBX DOM library for Rust. // See https://github.com/lo48576/fbx-viewer for working example application // NO PLAN TO UPDATE in the forese…☆26Updated last year
- NV ray tracing with rust and ash!☆59Updated 5 years ago
- Simple profiler scopes for wgpu using timer queries☆96Updated 2 months ago
- Rust crate to generate GLSL structs with explicitly-initialized padding bytes☆74Updated 3 months ago
- 🌋 Statically linked MoltenVK for Vulkan on Mac using Ash 🦀☆98Updated 4 months ago
- A low-level gltf parser implemented on nanoserde☆35Updated 3 months ago
- A parser and runtime for Blender's .blend files.☆126Updated last year
- Vulkan-lite GPU API☆28Updated 6 months ago
- Implementation agnostic memory allocator for Vulkan-like APIs☆86Updated 9 months ago
- A Unity-inspired hierarchical transform implementation using Legion ECS☆51Updated 4 years ago
- Simplified Vulkan synchronization logic, written in rust☆55Updated 2 years ago
- A set of Rust+Ash tutorials meant to mimic the the progression-based tutorials provided by LunarG vulkan tutorial: https://vulkan.lunarg.…☆23Updated 4 years ago
- Compile GLSL/HLSL/WGSL and inline SPIR-V right inside your crate.☆33Updated 5 months ago
- RenderDoc application bindings for Rust☆46Updated 8 months ago
- Bindings for Binomial LLC's basis-universal Supercompressed GPU Texture Codec☆36Updated 8 months ago
- Rust bindings for AMD Vulkan Memory Allocator (VMA)☆170Updated 5 months ago
- Egui gui integration with winit and vulkano☆82Updated 5 months ago
- Native Rust USD library☆38Updated 4 months ago
- State of the art "build your own engine" kit powered by gfx-hal☆29Updated 5 years ago
- Rendiation Rendering Framework☆63Updated this week
- Assimp bindings for Rust☆87Updated 11 months ago
- Rust bindings for the shaderc library.☆260Updated 6 months ago
- 🔆 Superluminal Performance profiler Rust API 🦀☆97Updated last year