chinedufn / landonLinks
A collection of tools, data structures and methods for exporting Blender data (such as meshes and armatures) and preparing it for your rendering pipeline.
☆147Updated 2 years ago
Alternatives and similar repositories for landon
Users that are interested in landon are comparing it to the libraries listed below
Sorting:
- A parser and runtime for Blender's .blend files.☆134Updated 2 years ago
- Excellent low-level FBX parser for Rust☆90Updated 5 months ago
- Signed Distance Field Utilities☆119Updated 3 years ago
- gRPC blender-addon written in Rust☆41Updated last year
- State of the art "build your own engine" kit powered by gfx-hal☆30Updated 5 years ago
- Implementation of PBR using wgpu-rs☆80Updated 3 years ago
- A cgmath physics library that can be used with Specs☆109Updated 4 years ago
- (Depreciated) meshlite is a library with focus on 3D mesh generating and processing in rust language.☆45Updated 5 years ago
- glTF 2.0 Viewer written in Rust☆195Updated 2 months ago
- A library of mesh generation utilities.☆128Updated 2 years ago
- Raygon Readme☆65Updated 4 years ago
- Skeleton animation and IK crate☆39Updated 2 years ago
- A collision extension to cgmath☆131Updated last year
- Image density/height map to mesh generator☆82Updated last year
- Sound library for games☆53Updated 4 years ago
- Real time SDF (signed distance fields) calculate and rendering based on WebGPU.☆66Updated 4 years ago
- Polygonal mesh processing.☆180Updated last month
- Rust library for parameterized inbetweening☆52Updated 2 weeks ago
- Generate SPIR-V bytecode from an operation graph☆70Updated 5 years ago
- Blender game engine prototype written in Rust.☆275Updated 2 years ago
- A Unity-inspired hierarchical transform implementation using Legion ECS☆52Updated 4 years ago
- Rust ffi and idiomatic wrapper for zeux/meshoptimizer, a mesh optimization library that makes indexed meshes more GPU-friendly.☆178Updated 2 months ago
- Bindings for Binomial LLC's basis-universal Supercompressed GPU Texture Codec☆37Updated last year
- Rust sprite rendering engine☆23Updated 5 years ago
- State-of-the-art (2020) Rust implementation of SPH (fluid simulation technique)☆78Updated 4 years ago
- Rust Game engine integrated in Blender [WebGPU ready]