Xerxes1138 / UnitySSRLinks
Open source screen space reflection for Unity 5
☆103Updated 2 years ago
Alternatives and similar repositories for UnitySSR
Users that are interested in UnitySSR are comparing it to the libraries listed below
Sorting:
- Experimental implementation of contact shadows for Unity.☆284Updated 7 years ago
- ☆124Updated 8 years ago
- Unity project showing how to use the custom Package LightProbesVolumes for placing lightprobes automatically☆187Updated 6 years ago
- Screen Space Ambient Obscurance image effect for Unity☆324Updated 7 years ago
- (Unity) Cross-fading LOD shader example☆234Updated 7 years ago
- Pseudo refraction shader for Unity.☆131Updated 11 years ago
- TressFX Portation for Unity3D☆108Updated 8 years ago
- Planar reflection effect from the Adam Interior Environment package.☆109Updated 7 years ago
- Lux – open source physically based shader framework for unity☆211Updated 9 years ago
- A hair shader for Unity 5 originally built for the sine.space virtual world☆140Updated 4 years ago
- Naive screen-space subsurface scattering solution for Unity 5.☆172Updated 6 years ago
- ☆100Updated 9 years ago
- A Unity port of Brunetons improved atmospheric scattering☆125Updated 6 years ago
- Lux 2.02 pbr Shader Framework for Unity 5.6☆136Updated 7 years ago
- A physically based screen space ambient occulsion post processing effect☆323Updated 6 years ago
- Simple Light Probe Placer☆141Updated 6 years ago
- A volumetric particle system for Unity3D.☆68Updated 10 years ago
- Frame visualization utility for Unity☆198Updated 7 years ago
- Shows how to support rendering motion vectors within the standard particle system of Unity.☆114Updated 7 years ago
- Shadow Volume for Static-Scene-Object of Unity☆165Updated 6 years ago
- A simple example of MRT (multi render targets) with Unity☆86Updated 8 years ago
- Distance-field volume generator for Unity☆182Updated 8 years ago
- A screen-space lens rain effect using Unity's V2 Post-processing framework.☆211Updated 7 years ago
- Examples for extending the Unity LWRP☆242Updated 4 years ago
- Alloy physical shader framework for Unity.☆278Updated 7 years ago
- ☆305Updated 2 years ago
- Unity Component that can describes a physical camera's attributes.☆92Updated 8 years ago
- Compute Stochastic Screen Space Reflections for unity post processing☆296Updated 8 months ago
- ☆165Updated 8 years ago
- SSAO image effect for deferred shading☆87Updated 9 years ago