Unity-Technologies / PostProcessingLinks
Post Processing Stack
☆3,735Updated last year
Alternatives and similar repositories for PostProcessing
Users that are interested in PostProcessing are comparing it to the libraries listed below
Sorting:
- Lighting effects implemented for the Adam demo: volumetric fog, area lights and tube lights☆1,774Updated 5 years ago
- A library of Shaders created using Unity's Shader Graph.☆1,871Updated 5 years ago
- Demo Project using the Universal RP from Unity3D☆2,659Updated 3 weeks ago
- High Level API Components for Runtime NavMesh Building☆3,058Updated 2 years ago
- A Shader Editor for Unity☆2,722Updated 2 years ago
- Special Effects with Skinned Mesh in Unity☆3,475Updated 5 years ago
- ☆1,671Updated 4 years ago
- Unity DOTS/ECS example☆1,936Updated 2 years ago
- A class-leading water system implemented in Unity☆3,681Updated last week
- Unity ShaderGraph project☆1,227Updated 6 years ago
- A Unity C# animation engine. HOTween v2☆2,509Updated last month
- Now unnecessary, use the official code instead: https://github.com/Unity-Technologies/UnityCsReference☆1,486Updated 7 years ago
- This project contains a collection of Custom Renderer examples. This will be updated as we refine the feature and add more options.☆2,174Updated 2 years ago
- The C# math library used in Unity providing vector types and math functions with a shader like syntax☆1,411Updated last year
- Volumetric Lights for Unity☆2,086Updated 6 years ago
- Visual Effect Graph - Samples Project☆2,010Updated 8 months ago
- Unity Technologies management has fucked everything up. this is a guide to the job system circa 2019☆1,430Updated last year
- An efficient and versatile input system for Unity.☆1,478Updated last week
- A flexible and modular Node Editor Framework for creating node based displays and editors in Unity☆2,030Updated last year
- A light shafts (volumetric shadows) effect for Unity.☆1,324Updated 8 years ago
- Procedural generation library for Unity☆2,781Updated last year
- Unity Graphics - Including Scriptable Render Pipeline☆2,738Updated this week
- ShaderlabVS is a Visual Studio plugin for Unity Shaderlab programming☆987Updated 4 years ago
- Graphy is the ultimate, easy to use, feature packed FPS counter, stats monitor and debugger for your Unity project.☆2,758Updated last year
- Dependency Injection Framework for Unity3D☆2,516Updated 4 years ago
- Samples designed as exercises to be ported from Unity GameObjects/MonoBehaviours to Unity DOTS.☆1,621Updated 9 months ago
- Video glitch effects for Unity☆2,678Updated last year
- export framebuffer, GBuffer or any RenderTextures from Unity to file. supported format: png, exr, gif, webm, mp4☆1,064Updated 5 years ago
- Object instancing/particle animation system for Unity☆1,211Updated 8 years ago
- Various shaders.☆1,820Updated this week