Distance-field volume generator for Unity
☆181May 31, 2017Updated 8 years ago
Alternatives and similar repositories for DFVolume
Users that are interested in DFVolume are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Reaction-diffusion system with CustomRenderTexture.☆321Aug 11, 2025Updated 7 months ago
- SSAO image effect from Microsoft MiniEngine, ported to Unity.☆513Sep 1, 2017Updated 8 years ago
- ☆10Sep 10, 2016Updated 9 years ago
- An example of use of procedural instancing.☆279Sep 3, 2017Updated 8 years ago
- Shows how to support rendering motion vectors within the standard particle system of Unity.☆115Sep 21, 2017Updated 8 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- An example of use of compute shaders and procedural instancing.☆675Mar 11, 2018Updated 8 years ago
- An example of a geometry shader with Unity's standard lighting model support.☆372Nov 7, 2017Updated 8 years ago
- Experimental implementation of contact shadows for Unity.☆295Dec 11, 2017Updated 8 years ago
- ☆14Jan 29, 2017Updated 9 years ago
- An extension for the Klak Wiring system to create audio reactive behaviors.☆163Aug 2, 2018Updated 7 years ago
- Convert a mesh to an SDF for the Visual Effect Graph (Unity) in realtime☆443Aug 24, 2020Updated 5 years ago
- ☆15Feb 9, 2018Updated 8 years ago
- ☆15Jun 13, 2018Updated 7 years ago
- A pre-calculated Portal visibility system for Unity.☆144Nov 17, 2018Updated 7 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- An attempt at making a aura thingie with a isoline shader.☆202Mar 25, 2018Updated 8 years ago
- Raymarching Shader Generator in Unity☆1,406Jul 30, 2022Updated 3 years ago
- A simple GPU particle system for Unity☆356Dec 10, 2018Updated 7 years ago
- Testing a sphere point picking function.☆25Nov 3, 2017Updated 8 years ago
- Skybox shader with volumetric clouds☆466Jul 25, 2017Updated 8 years ago
- A PBD fluid in unity running on the GPU☆752Aug 30, 2022Updated 3 years ago
- Temporal reprojection example for Unity☆120Sep 10, 2018Updated 7 years ago
- An example showing how to generate per-object motion vectors when using DrawMesh.☆79Oct 2, 2017Updated 8 years ago
- This package enables interactive previews of Texture3D assets in Unity's Inspector window. You can directly download the Unity package in…☆245Oct 30, 2017Updated 8 years ago
- DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- A Unity example showing how to modify vertex positions and recalculate normals of an animating skinned mesh.☆174Jan 3, 2017Updated 9 years ago
- Kvant/Spray + Motion Vectors Support☆128Jun 6, 2018Updated 7 years ago
- Nvidia's PCSS soft shadow algorithm implemented in Unity☆776Aug 5, 2019Updated 6 years ago
- 32-bit packed color format with RGBM encoding for shader use☆41Oct 28, 2017Updated 8 years ago
- An example showing how to inverse-project depth samples into the view/world space in Unity.☆463Nov 13, 2019Updated 6 years ago
- raymarching experiment in unity☆91Sep 30, 2019Updated 6 years ago
- Interactive erosion in Unity☆182Oct 22, 2020Updated 5 years ago
- A Unity tool to generate signed distance field volumes (as Texture3D assets) from meshes.☆183Nov 26, 2023Updated 2 years ago
- Provide a texture to simulate waves with Unity. Require InkPainter(nv1.2.1 or later).☆252May 12, 2018Updated 7 years ago
- NordVPN Threat Protection Pro™ • AdTake your cybersecurity to the next level. Block phishing, malware, trackers, and ads. Lightweight app that works with all browsers.
- A simple test project for a pseudo random number generator designed for compute shaders.