ColinLeung-NiloCat / UnityURPUnlitScreenSpaceDecalShader
Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP
☆1,284Updated 2 years ago
Alternatives and similar repositories for UnityURPUnlitScreenSpaceDecalShader:
Users that are interested in UnityURPUnlitScreenSpaceDecalShader are comparing it to the libraries listed below
- Example project to draw 1million grass instances on mobile☆1,611Updated 4 years ago
- A Toon Shader in Unity Universal Render Pipeline.☆1,187Updated last year
- Fracture any mesh at runtime☆1,189Updated 3 years ago
- Reusable RendererFeature of MobileScreenSpacePlanarReflection☆1,114Updated 2 years ago
- A stylized water shader (and material presets) for Unity.☆980Updated 4 years ago
- ☆925Updated last year
- Source code for Grass Shader tutorial for Unity. Generates blades with a geometry shader, tessellates input mesh to control density.☆843Updated 3 years ago
- A bezier spline solution for Unity 3D with some utility functions (like travelling the spline with constant speed/time)☆1,281Updated last month
- Source code for Outline Shader tutorial for Unity. Detects edges in a scene using the depth and normals buffers.☆907Updated 4 years ago
- Source code for Toon Shader tutorial for Unity. Has specular, rim lighting, and can cast and receive shadows.☆891Updated 6 years ago
- A bunch of custom passes made for HDRP☆1,363Updated 4 months ago
- Fur shader implementation for URP☆1,167Updated 2 years ago
- This project contains a collection of Custom Renderer examples. This will be updated as we refine the feature and add more options.☆2,141Updated 2 years ago
- Various shaders.☆1,753Updated 2 months ago
- A Collection of Shader For URP(LWRP) Render Pipeline☆654Updated 2 years ago
- This technique is designed to instance Characters(SkinnedMeshRender).☆1,715Updated last year
- Extend the Unity Toolbar with your own Editor UI code.☆1,783Updated last year
- Runtime Inspector and Hierarchy solution for Unity for debugging and runtime editing purposes☆1,901Updated 3 weeks ago
- Smart camera tools for passionate creators☆574Updated last week
- Tools, custom attributes, drawers, hierarchy overlay, and other extensions for the Unity Editor.☆1,812Updated this week
- Source code for Toon Water Shader tutorial for Unity. Renders and animates toon-style waves from a noise texture and generates shoreline …☆804Updated 6 years ago
- Animation Baker and Instancing for Animated Characters: Using GPU to implement large-amount animation characters rendering. The animation…☆1,673Updated 3 months ago
- Some custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline☆624Updated last month
- Serializable dictionary class for Unity☆754Updated 4 years ago
- Sand box project containing example shaders and assets compatible with Unity Universal Render Pipeline.☆795Updated 4 years ago
- Outline Image Effect for Unity☆1,524Updated 2 years ago
- Find usages of the selected asset(s) and/or Object(s) in your Unity project, i.e. list the objects that refer to them☆1,848Updated 4 months ago
- Screen-space outlines for Unity3d.☆1,318Updated last year
- Node Based Dialogue System for Unity☆876Updated last year
- Add buttons to your inspector in Unity super easily with this simple attribute☆1,145Updated last year