keijiro / Flipbook
Flip book effect example for Unity
☆479Updated 6 years ago
Alternatives and similar repositories for Flipbook:
Users that are interested in Flipbook are comparing it to the libraries listed below
- An example of controlling particle system from timeline.☆561Updated 3 years ago
- Procedural vertical dissolve shader. Highly customizable. Tweak edge color, noisiness & waviness, rim light, emission scrolling and more.☆634Updated 6 years ago
- Unity ECS example for special effects☆568Updated 6 years ago
- Contour line filter for Unity☆466Updated 6 years ago
- This Repository contains a shader and example scene for a shader which is able to create objects starting from a world position outwards.…☆308Updated 5 years ago
- Kamakura Shaders☆351Updated 6 years ago
- Customizable procedural spherical dissolve shader for Unity3D, for all your customizable procedural spherical dissolve needs!☆448Updated 6 years ago
- A container for all sorts of handy shaders.☆535Updated 7 years ago
- Animating grass shader for Unity☆516Updated 8 years ago
- Sonar effect for Unity☆422Updated 10 years ago
- Shader demo - More than 300 examples☆326Updated last year
- Simple procedural motion with Unity Timeline.☆433Updated 6 months ago
- Basic skybox extensions for Unity☆396Updated 7 years ago
- Using depth data to achieve scanning effects, x-ray effects, and shield energy field effects. Version Unity5.6 +☆461Updated 6 years ago
- Collection of ShaderGraph examples for Unity.☆695Updated 5 years ago
- Sketches made with ShaderLab in Unity.☆491Updated 5 years ago
- This repository hosts a shader for Unity3D whose main goal is to facilitate the creation of neon-like signs, conveyor belts and basically…☆717Updated 3 years ago
- A simple GPU particle system for Unity☆352Updated 6 years ago
- Full project and code for all of my shader tutorials.☆440Updated 5 years ago
- Global fog effect for Unity☆939Updated 9 years ago
- Motion blur post-processing effect for Unity☆653Updated 7 years ago
- Adds ability to execute arbitrary code, with int, bool, float, string and enum values, at both runtime and edit time, from Unity timeline…☆277Updated 6 years ago
- Utility scripts for the post processing stack☆259Updated 5 years ago
- Test of a frosted glass material in Unity.☆864Updated 9 months ago
- ☆246Updated 5 years ago
- Collection of shaders and visual effects created for Unity 3D.☆599Updated last year
- Shadow matte shader for Unity☆370Updated 6 years ago
- Non-realistic hair simulation in Unity☆528Updated 6 years ago
- Vegetation shader with alpha blended rendering and touch bending effect☆543Updated last year
- Provide a texture to simulate waves with Unity. Require InkPainter(nv1.2.1 or later).☆244Updated 6 years ago