keijiro / KvantWigLinks
Non-realistic hair simulation in Unity
☆537Updated 7 years ago
Alternatives and similar repositories for KvantWig
Users that are interested in KvantWig are comparing it to the libraries listed below
Sorting:
- Contour line filter for Unity☆480Updated 7 years ago
- Unity ECS example for special effects☆577Updated 7 years ago
- Flowing line renderer for Unity☆370Updated 9 years ago
- Basic skybox extensions for Unity☆398Updated 8 years ago
- Motion blur post-processing effect for Unity☆659Updated 8 years ago
- GPU accelerated object array animator for Unity☆318Updated 9 years ago
- Animating grass shader for Unity☆521Updated 9 years ago
- An example of a geometry shader with Unity's standard lighting model support.☆370Updated 8 years ago
- An example of use of compute shaders and procedural instancing.☆676Updated 7 years ago
- A simple GPU particle system for Unity☆356Updated 7 years ago
- Mesh deforming shader example (Unity)☆305Updated 8 years ago
- Experiments on geometry shader instancing with skeletal animations☆477Updated 7 years ago
- Simple procedural motion with Unity Timeline.☆452Updated 10 months ago
- Depth of field effect for Unity☆398Updated 9 years ago
- Flip book effect example for Unity☆487Updated 7 years ago
- Shadow matte shader for Unity☆380Updated 7 years ago
- Screen Space Ambient Obscurance image effect for Unity☆329Updated 8 years ago
- Cosine gradient generator for Unity☆401Updated 3 years ago
- A container for all sorts of handy shaders.☆547Updated 8 years ago
- Fluid dynamics for Unity's VFX graph☆704Updated 3 years ago
- Collection of shaders and visual effects created for Unity 3D.☆611Updated 2 years ago
- Collection of ShaderGraph examples for Unity.☆703Updated 6 years ago
- Sonar effect for Unity☆430Updated 11 years ago
- A minimal example of a custom render pipeline with the Retro3D shader.☆414Updated 6 years ago
- An example of use of procedural instancing.☆280Updated 8 years ago
- A GPU accelerated fractal terrain renderer for Unity☆289Updated 8 years ago
- GPU powered boids with multiple implementations☆392Updated 7 years ago
- Utility scripts for the post processing stack☆260Updated 6 years ago
- Volumetric Fog for Unity☆805Updated 5 years ago
- Global fog effect for Unity☆972Updated 10 years ago