keijiro / KvantWigLinks
Non-realistic hair simulation in Unity
☆533Updated 7 years ago
Alternatives and similar repositories for KvantWig
Users that are interested in KvantWig are comparing it to the libraries listed below
Sorting:
- Contour line filter for Unity☆474Updated 6 years ago
- Basic skybox extensions for Unity☆400Updated 8 years ago
- Unity ECS example for special effects☆572Updated 7 years ago
- Flowing line renderer for Unity☆369Updated 9 years ago
- A simple GPU particle system for Unity☆355Updated 6 years ago
- Animating grass shader for Unity☆522Updated 9 years ago
- Mesh deforming shader example (Unity)☆302Updated 8 years ago
- GPU accelerated object array animator for Unity☆317Updated 9 years ago
- An example of a geometry shader with Unity's standard lighting model support.☆370Updated 7 years ago
- Motion blur post-processing effect for Unity☆658Updated 8 years ago
- An example of use of compute shaders and procedural instancing.☆674Updated 7 years ago
- Experiments on geometry shader instancing with skeletal animations☆476Updated 6 years ago
- Shadow matte shader for Unity☆378Updated 7 years ago
- Flip book effect example for Unity☆486Updated 7 years ago
- Simple procedural motion with Unity Timeline.☆450Updated 7 months ago
- Collection of shaders and visual effects created for Unity 3D.☆607Updated last year
- A container for all sorts of handy shaders.☆545Updated 8 years ago
- A GPU accelerated fractal terrain renderer for Unity☆288Updated 7 years ago
- Cosine gradient generator for Unity☆399Updated 3 years ago
- GPU powered boids with multiple implementations☆386Updated 7 years ago
- Collection of ShaderGraph examples for Unity.☆699Updated 6 years ago
- Screen Space Ambient Obscurance image effect for Unity☆327Updated 7 years ago
- Fluid dynamics for Unity's VFX graph☆702Updated 3 years ago
- Sonar effect for Unity☆427Updated 11 years ago
- An example of use of procedural instancing.☆282Updated 8 years ago
- Depth of field effect for Unity☆397Updated 8 years ago
- Utility scripts for the post processing stack☆260Updated 6 years ago
- A minimal example of a custom render pipeline with the Retro3D shader.☆415Updated 5 years ago
- Volumetric Fog for Unity☆802Updated 5 years ago
- Unity 3D implementation of metaballs and marching cubes algorithm☆235Updated 9 years ago