Cosine gradient generator for Unity
☆401Mar 31, 2022Updated 3 years ago
Alternatives and similar repositories for CosineGradient
Users that are interested in CosineGradient are comparing it to the libraries listed below
Sorting:
- Basic skybox extensions for Unity☆398Apr 16, 2017Updated 8 years ago
- Unity primitive mesh generator as an asset importer☆352Nov 30, 2025Updated 3 months ago
- VJing with real-time 60 fps render on iPhone☆38Feb 17, 2017Updated 9 years ago
- Creative coding library for Unity☆1,994Jan 5, 2024Updated 2 years ago
- Kvant/Spray + Motion Vectors Support☆127Jun 6, 2018Updated 7 years ago
- Simple procedural motion with Unity Timeline.☆452Mar 24, 2025Updated 11 months ago
- Object instancing/particle animation system for Unity☆1,219Feb 10, 2017Updated 9 years ago
- A Unity example showing how to bake a waveform of an audio clip into a texture and use it in a shader.☆114Jan 26, 2017Updated 9 years ago
- Non-realistic hair simulation in Unity☆537Jul 24, 2018Updated 7 years ago
- Global fog effect for Unity☆977Jul 2, 2015Updated 10 years ago
- SSAO image effect from Microsoft MiniEngine, ported to Unity.☆513Sep 1, 2017Updated 8 years ago
- Contour line filter for Unity☆479Oct 30, 2018Updated 7 years ago
- Noise shader library for Unity☆1,354Dec 4, 2025Updated 3 months ago
- A light shafts (volumetric shadows) effect for Unity.☆1,332Apr 6, 2017Updated 8 years ago
- A Unity example showing how to modify vertex positions and recalculate normals of an animating skinned mesh.☆174Jan 3, 2017Updated 9 years ago
- Linear to S-Log3 converter for Unity HDRP☆24Jul 22, 2020Updated 5 years ago
- Volumetric Fog for Unity☆805Jun 17, 2020Updated 5 years ago
- An example showing how to inverse-project depth samples into the view/world space in Unity.☆463Nov 13, 2019Updated 6 years ago
- Bloom effect for Unity☆1,012Apr 16, 2017Updated 8 years ago
- Flowing line renderer for Unity☆369Jun 26, 2016Updated 9 years ago
- An extension for the Klak Wiring system to create audio reactive behaviors.☆164Aug 2, 2018Updated 7 years ago
- Scanned statue models from the Three D Scans project, optimized for real-time rendering use.☆181Mar 28, 2018Updated 7 years ago
- A utility shader for adjusting videos.☆125Nov 18, 2021Updated 4 years ago
- Motion blur post-processing effect for Unity☆661Sep 22, 2017Updated 8 years ago
- Custom UI controls for VJing with Unity☆229May 14, 2023Updated 2 years ago
- Nvidia's PCSS soft shadow algorithm implemented in Unity☆774Aug 5, 2019Updated 6 years ago
- Low-latency Audio Signal Processing plugin for Unity☆1,685Oct 10, 2025Updated 5 months ago
- Custom UI controls for Klak☆143May 20, 2018Updated 7 years ago
- Animating grass shader for Unity☆520Mar 31, 2016Updated 9 years ago
- Test of a frosted glass material in Unity.☆901Jun 10, 2024Updated last year
- A simple GPU particle system for Unity☆355Dec 10, 2018Updated 7 years ago
- An example of controlling particle system from timeline.☆578Dec 3, 2021Updated 4 years ago
- Audio reactive animation toolkit for Unity☆1,062Jul 7, 2015Updated 10 years ago
- Screen Space Ambient Obscurance image effect for Unity☆326Oct 30, 2017Updated 8 years ago
- Experimental special effects for VideoPlayer (Unity 5.6 new feature)☆283Mar 25, 2017Updated 8 years ago
- Simple examples of Unity shader graphs.☆1,263Nov 16, 2018Updated 7 years ago
- Mesh deforming shader example (Unity)☆304Mar 11, 2017Updated 9 years ago
- Isoline image effect for Unity☆176Jul 21, 2016Updated 9 years ago
- A GPU accelerated fractal terrain renderer for Unity☆288Jan 15, 2018Updated 8 years ago