karimsayedre / CUDA-Ray-Tracing-In-One-WeekendLinks
π CUDA path tracer running 2Γ faster than RTX
β41Updated 3 months ago
Alternatives and similar repositories for CUDA-Ray-Tracing-In-One-Weekend
Users that are interested in CUDA-Ray-Tracing-In-One-Weekend are comparing it to the libraries listed below
Sorting:
- NVIDIA RTX Mega Geometry SDKβ181Updated 2 months ago
- Set of utilities supporting workflows common in GPU raytracing applicationsβ124Updated 2 weeks ago
- A wave-optical path tracerβ139Updated 3 months ago
- This is my experiments with BVH build algorithms on GPU.β56Updated last year
- β83Updated last year
- GPU Accelerated Rasterizer written in CUDAβ43Updated 8 years ago
- β80Updated last year
- A Parallel Fluid Solver and Renderer on the GPUβ64Updated 4 years ago
- β128Updated 3 months ago
- A simple interactive ray-tracing renderer.β49Updated last year
- β66Updated 2 years ago
- Texture Set Neural Compression Sampleβ77Updated 3 weeks ago
- Code for SIGGRAPH 2024 (ToG) paper "Specular Polynomials"β85Updated last year
- CUDA Toy Offline Rendererβ37Updated last week
- `pbrlab` is well-verified(through brute force human verification and debugging) path tracing + PBR shading/rendering implementation.β39Updated 2 months ago
- Neural Network in Dx12/HLSL Shadersβ109Updated 7 months ago
- nanothread β Minimal thread pool for task parallelismβ91Updated last month
- OptiX 9 Lightweight Wrapper Libraryβ106Updated this week
- an implementation of parallel linear BVH (LBVH) on GPUβ239Updated 5 years ago
- β79Updated last year
- Vulkan implementation of Fast Volume Rendering with Spatiotemporal Reservoir Resampling.β37Updated 3 years ago
- Reference implementation of Oi-BVH tree from the paper "Binary OstensiblyβImplicit Trees for Fast Collision Detection"β31Updated 4 years ago
- Making it easier to work with slang in pythonβ102Updated last week
- Hydra-enabled GPU path tracer that supports MaterialX and MDLβ322Updated last week
- LineVis is a visualization tool for rendering dense sets of 3D lines.β96Updated last week
- Meeting notes of the Graphics Programming Virtual Meetupβ80Updated last year
- Opacity Micro-Map SDK Source Repositoryβ94Updated 2 weeks ago
- Source Code for "N-BVH: Neural ray queries with bounding volume hierarchies" (SIGGRAPH 2024)β136Updated last week
- NVIDIA Neural Shading SDKβ219Updated last week
- An updated build of PEEL dedicated to PhysXβ133Updated 6 months ago