Dr.Jit — A Just-In-Time-Compiler for Differentiable Rendering (core library)
☆121Apr 24, 2026Updated last week
Alternatives and similar repositories for drjit-core
Users that are interested in drjit-core are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Dr.Jit — A Just-In-Time-Compiler for Differentiable Rendering☆767Updated this week
- Solver for Inverse PDE Problems☆13Nov 17, 2024Updated last year
- nanothread — Minimal thread pool for task parallelism☆91Apr 17, 2026Updated 2 weeks ago
- 2D visualizer for specular path manifolds☆78Jun 17, 2021Updated 4 years ago
- Unbiased Physically Based Differentiable Renderer☆56Apr 1, 2026Updated last month
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- A cross-platform framework for rendering algorithm research. Written in C#.☆27Apr 27, 2026Updated last week
- A differential theory of radiative transfer☆62Feb 19, 2020Updated 6 years ago
- Mitsuba 3: A Retargetable Forward and Inverse Renderer☆2,754Updated this week
- Code of "Practical Path Guiding for Efficient Light-Transport Simulation"☆247Aug 29, 2024Updated last year
- An easily integrable Cholesky solver on CPU and GPU☆261Apr 8, 2026Updated 3 weeks ago
- Source Code for SIGGRAPH 2023 Paper "Parameter-space ReSTIR for Differentiable and Inverse Rendering"☆59Nov 25, 2024Updated last year
- Code for "Monte Carlo Estimators for Differential Light Transport" (SIGGRAPH 2021) by Tizian Zeltner, Sébastien Speierer, Iliyan Georgiev…☆42Aug 14, 2022Updated 3 years ago
- Pathed: An educationally-motivated physically-based path tracer☆21Nov 22, 2022Updated 3 years ago
- ☆24Feb 16, 2019Updated 7 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Source Code for SIGGRAPH North America 2025 Paper "Practical Stylized Nonlinear Monte Carlo Rendering"☆44Sep 13, 2025Updated 7 months ago
- High Performance CPU/GPU Physically Based Renderer in Rust☆213Apr 21, 2026Updated last week
- Code for the paper "From microfacets to participating media: A unified theory of light transport with stochastic geometry"☆102Aug 23, 2024Updated last year
- Experimental GPU renderer using two-stage programming☆34Jul 8, 2022Updated 3 years ago
- Mitsuba integration add-on for Blender☆349Sep 19, 2025Updated 7 months ago
- Shader Playground on LuisaCompute☆15Oct 18, 2022Updated 3 years ago
- cpu path tracing test bed☆46Oct 21, 2024Updated last year
- Code for SIGGRAPH 2025 (ToG) paper "Multiple Importance Reweighting for Path Guiding"☆21May 20, 2025Updated 11 months ago
- Path-space differentiable renderer☆164Oct 16, 2023Updated 2 years ago
- Open source password manager - Proton Pass • AdSecurely store, share, and autofill your credentials with Proton Pass, the end-to-end encrypted password manager trusted by millions.
- Enoki: structured vectorization and differentiation on modern processor architectures☆1,287Feb 6, 2025Updated last year
- Code of Radiance Field Loss paper☆86Aug 8, 2025Updated 8 months ago
- Source code of my master thesis on occlusion culling for (out-of-core) path tracing☆16Jul 29, 2025Updated 9 months ago
- Code for the paper "Unbiased Inverse Volume Rendering with Differential Trackers"☆59Jul 28, 2022Updated 3 years ago
- High-Performance Cross-Platform Monte Carlo Renderer Based on LuisaCompute☆603Mar 24, 2026Updated last month
- Immediate-mode fork of the mitsuba renderer. (See Wiki for branches.)☆68Feb 5, 2021Updated 5 years ago
- Mitsuba 2: A Retargetable Forward and Inverse Renderer☆2,072Aug 22, 2022Updated 3 years ago
- Intel(R) Open Path Guiding Library☆331Feb 10, 2026Updated 2 months ago
- Implementation of "Efficiency-Aware Russian Roulette and Splitting" (SIGGRAPH 2022)☆49Jun 6, 2023Updated 2 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- ☆27Dec 31, 2021Updated 4 years ago
- Gradient-domain Volumetric Photon Density Estimation, SIGGRAPH 2018☆39Apr 24, 2023Updated 3 years ago
- ☆257Oct 24, 2025Updated 6 months ago
- Implementation of "Focal Path Guiding for Light Transport Simulation" (SIGGRAPH 2023)☆26Aug 29, 2023Updated 2 years ago
- LTC approximation of the Anisotropic GGX for real-time area light shading with anisotropic reflection.☆87Nov 27, 2025Updated 5 months ago
- Offline renderer used for my blog posts☆109Oct 16, 2018Updated 7 years ago
- Tiny self-contained C++ version of the PCG32 pseudorandom number generator☆84Jun 7, 2016Updated 9 years ago