A Free-Space Diffraction BSDF - implementation and scenes
☆81Jul 27, 2024Updated last year
Alternatives and similar repositories for fsdBSDFpaper
Users that are interested in fsdBSDFpaper are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Code for the paper "From microfacets to participating media: A unified theory of light transport with stochastic geometry"☆103Aug 23, 2024Updated last year
- Elaina is a wavefront implementation of walk on stars. (Code for SIGGRAPH 2025 paper "Guiding-Based Importance Sampling for Walk on Stars…☆28Oct 7, 2025Updated 7 months ago
- Code for SIGGRAPH 2024 (ToG) paper "Conditional Mixture Path Guiding for Differentiable Rendering"☆26Jul 25, 2024Updated last year
- Source Code for SIGGRAPH 2023 Paper "Parameter-space ReSTIR for Differentiable and Inverse Rendering"☆59Nov 25, 2024Updated last year
- Source code for "Revisiting controlled mixture sampling for rendering applications" SIGGRAPH 2023☆20Jan 21, 2024Updated 2 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Source Code (Direct Lighting Part) for SIGGRAPH 2024 Paper "Area ReSTIR: Resampling for Real-Time Defocus and Antialiasing"☆184Nov 1, 2024Updated last year
- Real-time physical light transport (PLT) framework☆251Mar 30, 2023Updated 3 years ago
- Deferred Renderer using Vulkan☆16May 19, 2022Updated 4 years ago
- ☆116Jan 18, 2024Updated 2 years ago
- GPU prototype implementation for neural parametric mixtures guiding☆30Jan 31, 2025Updated last year
- Source code release for Temporal Gradient-Domain Path Tracing [Manzi and Kettunen et al. 2016]☆15Mar 1, 2019Updated 7 years ago
- Code to go with the paper "Aperture-Aware Lens Design"☆17Nov 19, 2025Updated 6 months ago
- Code for SIGGRAPH Asia 2024 (TOG) Paper "Efficient Image-Space Shape Splatting for Monte Carlo Rendering"☆30Sep 22, 2024Updated last year
- Code for SIGGRAPH 2025 (ToG) paper "Bernstein Bounds for Caustics"☆37Feb 11, 2026Updated 3 months ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- A wave-optical path tracer☆164Apr 4, 2026Updated last month
- ☆62Sep 19, 2022Updated 3 years ago
- [SIGGRAPH Asia 2024] BSDF importance sampling using a diffusion model☆48Apr 7, 2025Updated last year
- ☆22Mar 18, 2024Updated 2 years ago
- Neural Radiance Cache (NRC) Library☆48Oct 27, 2025Updated 6 months ago
- The repository for our publication: "Progressive null-tracking for volumetric rendering" which will be presented at SIGGRAPH 2023 for the…☆26Feb 1, 2025Updated last year
- ☆12Feb 25, 2025Updated last year
- A Python package for calling Slang modules from PyTorch.☆77Mar 11, 2026Updated 2 months ago
- Official data release for FaceMap, to present in Siggraph Asia 2024☆13Nov 1, 2024Updated last year
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Code for SIGGRAPH Asia 2023 (ToG) paper "Manifold Path Guiding for Importance Sampling Specular Chains"☆41Mar 27, 2024Updated 2 years ago
- physically based path tracer on gpu☆56Aug 16, 2020Updated 5 years ago
- Implementation of a full-wave reference simulator for computing surface reflectance.☆18Apr 7, 2025Updated last year
- Implementation of the Eurographics 2021 paper: "Correlation-Aware MIS for Bidirectional Rendering Algorithms"☆14Mar 9, 2021Updated 5 years ago
- vkblam is a re-implementation of the Halo 1 blam engine's graphics library in vulkan.☆36Oct 26, 2025Updated 6 months ago
- CPU Physically Based Renderer [2020-]☆16Sep 5, 2023Updated 2 years ago
- CUDA Spatiotemporal Variance-Guided Filtering (SVGF) Path Tracing Denoiser [2022]☆16Oct 3, 2023Updated 2 years ago
- A conversion tool for converting OpenVDB files to NanoVDB files☆10Nov 25, 2022Updated 3 years ago
- This is the official Mitsuba3 implementation of "Doppler Time-of-Flight Rendering" (SIGGRAPH Asia 2023)☆18Jul 8, 2024Updated last year
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- ☆12Oct 25, 2024Updated last year
- Demo project for the leb3D structure for path tracing☆25Aug 10, 2025Updated 9 months ago
- OpenGL 4.5 raytracing based physically rendering. Researching on dynamic scene hierachy adaption.☆16Dec 6, 2019Updated 6 years ago
- Source code for SIGGRAPH Asia 2021 paper "Fast Volume Rendering with Spatiotemporal Reservoir Resampling"☆162May 25, 2024Updated 2 years ago
- Derivation and numerical validation for the paper "Microsurface Transformations" (EGSR 2022) by Asen Atanasov, Vladimir Koylazov, Rossen …☆23Jul 11, 2022Updated 3 years ago
- [Trans. on Graphics (ToG) 2024] Official code release for paper: 🎯"DARTS: Diffusion Approximated Residual Time Sampling for Time-of-flig…☆18Dec 24, 2024Updated last year
- Spatially Hashed Radiance Cache (SHaRC) Library☆115Updated this week