DumoeDss / AquaSmoothNormalsLinks
Smooth Normals to Improve backface Outline
☆83Updated 2 years ago
Alternatives and similar repositories for AquaSmoothNormals
Users that are interested in AquaSmoothNormals are comparing it to the libraries listed below
Sorting:
- This Unity package provides helper scripts that let you animate Post-Process parameters (VolumeProfile) in URP/HDRP, using Animator.☆124Updated 11 months ago
- A collection of URP shaders and render features.☆60Updated 3 years ago
- This is a shader library used for unity shader coding, pointing to different shader effects found from various sources. Several library t…☆122Updated 2 years ago
- Volumetric Fog Package for URP Forward+☆123Updated last month
- Refraction shader graph for Unity's URP (Universal Render Pipeline). Based on HDRP's Screen Space Refraction.☆78Updated 2 years ago
- API for managing URP asset parameters, including hacking of parameters that are forbidden to change☆62Updated 3 months ago
- Some shader code project for URP☆92Updated last year
- A simple implementation of a Per-object motion blur effect for Unity URP (v14+)☆86Updated last year
- A stylized water shader with depth colors, refraction, normal displacement and foam effect. Using ShaderGraph in Unity URP.☆82Updated 2 years ago
- Use Unity's timeline to blend material properties☆84Updated 2 years ago
- ☆114Updated 4 years ago
- An animation plugin based on Playables API☆141Updated last year
- Unity URP AtmosphericFog☆79Updated 4 years ago
- ☀️ Unity URP implementation of Lens Flare optimized for mobile VR.☆11Updated 2 years ago
- This project demonstrates how to set the shading rate of Renderer Features for the Universal Rendering Pipeline☆145Updated 5 months ago
- A framework that intends to quickly extend volume post-processing in Unity URP. And some experimental custom post-processing implement.☆111Updated last year
- Unity Gradient Texture generator☆92Updated last year
- Interactive snow Unity☆51Updated 2 years ago
- This project use full FFT methods to make Ocean waves rendering with Tessellation shader☆83Updated 2 years ago
- ☆66Updated last year
- An implementation of underwater effects that show under the water line.☆73Updated last year
- Temporal AA solution for Unity's Universal render pipeline☆62Updated 3 years ago
- Water caustics shader with triplanar projection, made in Unity for URP☆48Updated 3 years ago
- Provides summary of all textures and atlases in Unity project☆83Updated 10 months ago
- Nodes Differences Between Shadergraph And AmplifyShaderEditor☆69Updated last year
- Post-processing effects for Unity URP (6000.0.58f1) as part of my self study on shader programming☆41Updated 3 months ago
- Imposter baking for Unity (URP)☆55Updated 3 years ago
- Oceana water for Unity URP☆69Updated 9 months ago
- Screen Space Reflection for Unity URP (Universal Render Pipeline).☆191Updated 2 years ago
- Physically Based Sky and Precomputed Atmospheric Scattering for Unity URP (Universal Render Pipeline).☆102Updated 7 months ago