Sample code for compute shader 101 training
☆612Feb 3, 2026Updated 7 months ago
Alternatives and similar repositories for compute-shader-101
Users that are interested in compute-shader-101 are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- 🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧☆7,568Oct 31, 2025Updated 10 months ago
- Guide for using gfx-rs's wgpu library.☆1,960Jul 22, 2026Updated last month
- A cross-platform, safe, pure-Rust graphics API.☆17,933Updated this week
- Universal shader translation in Rust☆1,567Nov 9, 2023Updated 2 years ago
- A simple software rasterizer running on a WebGPU compute shader. Built for educational purposes.☆264Mar 23, 2023Updated 3 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Minimal rust-gpu compute shader example running on WGPU backend with Vulkan support☆24Mar 11, 2022Updated 4 years ago
- ☆27Nov 3, 2024Updated last year
- A Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline.☆1,017Aug 7, 2025Updated last year
- A GPU compute-centric 2D renderer.☆4,312Updated this week
- MAINTENCE MODE ---- Easy to use, customizable, efficient 3D renderer library built on wgpu.☆1,160Jul 8, 2024Updated 2 years ago
- Vulkan rendering sandbox for raytracing☆71Sep 17, 2022Updated 3 years ago
- Code sample accompanying the article "Crash Course in BRDF Implementation"☆343Aug 24, 2023Updated 3 years ago
- 💡 Experimental real-time global illumination renderer 🦀☆5,339Jul 7, 2025Updated last year
- Collection of resources (papers, links, discussions, shadertoys,...) related to Signed Distance Field☆793Jun 12, 2024Updated 2 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Rust implementation of SPIR-V module processing functionalities☆503Aug 28, 2026Updated last week
- Experimental real-time renderer with support for dynamic global illumination☆434Apr 26, 2025Updated last year
- 🛠 Wrapper crate for SPIRV-Tools 🦀☆28Feb 5, 2024Updated 2 years ago
- Rust crate to implement a counterpart to the PBRT book's (3rd edition) C++ code. See also https://www.rs-pbrt.org/about ...☆831Jan 29, 2024Updated 2 years ago
- Image filters using wgpu/compute shaders☆21Oct 14, 2022Updated 3 years ago
- Minimal WGPU compute shader example☆10Jul 26, 2023Updated 3 years ago
- A language server implementation for WGSL and WESL☆697Updated this week
- Simple profiler scopes for wgpu using timer queries☆136Jul 31, 2026Updated last month
- 3D fluid simulation experiments in Rust, using WebGPU-rs (WIP)☆484Dec 17, 2022Updated 3 years ago
- End-to-end encrypted email - Proton Mail • AdSpecial offer: 40% Off Yearly / 80% Off First Month. All Proton services are open source and independently audited for security.
- Cross-platform compute shader engine☆157Feb 3, 2026Updated 7 months ago
- A tiny hardware-accelerated pixel frame buffer. 🦀☆2,133Aug 23, 2026Updated last week
- Fast GPU cached text rendering☆719Jul 9, 2026Updated last month
- A rendergraph-based graphical framework for Vulkan☆813Jun 22, 2025Updated last year
- Rust & Vulkan test projects☆409May 12, 2022Updated 4 years ago
- Supplemental code accompanying Ray Tracing Gems II, Chapter 14: The Reference Path Tracer☆224May 21, 2025Updated last year
- Making it easier to work with shaders☆5,618Updated this week
- 🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧☆3,325Aug 27, 2026Updated last week
- 🌈🙈 HDR -> display☆33Feb 11, 2023Updated 3 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Tessellation is a library for 3d tessellation, e.g. it will create a set of triangles from any implicit function of volume.☆52Mar 29, 2026Updated 5 months ago
- Shader playground website for exploring HLSL, GLSL, SPIR-V compilers☆653Mar 4, 2024Updated 2 years ago
- A simple and fast linear algebra library for games and graphics☆2,041Updated this week
- A toy renderer written in C using Vulkan to perform real-time ray tracing research.☆384Jun 19, 2022Updated 4 years ago
- ☆222Jul 4, 2026Updated 2 months ago
- 🐦 Friendly little instrumentation profiler for Rust 🦀☆1,735Aug 21, 2026Updated 2 weeks ago
- Under construction C header only graphics library.☆27Jan 1, 2021Updated 5 years ago