Tiny OBJ Loader in Rust
☆267Jan 20, 2025Updated last year
Alternatives and similar repositories for tobj
Users that are interested in tobj are comparing it to the libraries listed below
Sorting:
- Wavefront obj parser for Rust☆93Feb 8, 2026Updated last month
- A very simple Wavefront OBJ viewer using tobj and glium☆14Dec 11, 2020Updated 5 years ago
- A crate for loading glTF 2.0☆611Sep 23, 2025Updated 5 months ago
- A simple and fast linear algebra library for games and graphics☆1,913Mar 6, 2026Updated 2 weeks ago
- Fast GPU cached text rendering☆721Jan 22, 2026Updated 2 months ago
- A linear algebra and mathematics library for computer graphics.☆1,197Dec 7, 2024Updated last year
- An OpenGL function pointer loader for Rust☆740Nov 25, 2025Updated 3 months ago
- Safe and rich Rust wrapper around the Vulkan API☆5,037Feb 5, 2026Updated last month
- Interpolation made easy.☆168Oct 28, 2024Updated last year
- Rust ffi and idiomatic wrapper for zeux/meshoptimizer, a mesh optimization library that makes indexed meshes more GPU-friendly.☆211Oct 9, 2025Updated 5 months ago
- Math Interoperability Types☆283Jan 2, 2024Updated 2 years ago
- Generic 2D-3D math swiss army knife for game engines, with SIMD support and focus on convenience.☆307Sep 23, 2025Updated 5 months ago
- Keep it simple, stupid 3d graphics engine for Rust.☆1,654Mar 15, 2026Updated last week
- 2 and 3-dimensional collision detection library in Rust.☆933Jan 31, 2023Updated 3 years ago
- Strongly typed linear algebra library with a focus on 3D applications like games (i.e. low-dimensional vectors and matrices)☆13Dec 22, 2025Updated 3 months ago
- 🦀 GPU memory allocator for Vulkan, DirectX 12 and Metal. Written in pure Rust☆468Dec 16, 2025Updated 3 months ago
- A toy ray tracer in Rust☆522Apr 8, 2021Updated 4 years ago
- MAINTENCE MODE ---- Easy to use, customizable, efficient 3D renderer library built on wgpu.☆1,156Jul 8, 2024Updated last year
- Rust bindings to wgpu native library☆1,678Jun 3, 2021Updated 4 years ago
- A low-level library for OpenGL context creation☆2,079Feb 24, 2026Updated 3 weeks ago
- A common windowing interoperability library for Rust☆404Updated this week
- Type-safe, type-level and stateless Rust graphics framework☆1,112Mar 20, 2023Updated 3 years ago
- 2 and 3-dimensional rigid body physics engine for Rust.☆1,646Jul 27, 2021Updated 4 years ago
- Multi-backend renderer with asset pipeline. The objective of this repo is to build a scalable, flexible, data driven renderer.☆722Aug 4, 2024Updated last year
- This repository has been moved to https://github.com/vfx-rs/openexr-rs☆24Jan 1, 2021Updated 5 years ago
- Mirror of https://gitlab.redox-os.org/redox-os/rusttype☆639Feb 7, 2024Updated 2 years ago
- 🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧☆7,587Oct 31, 2025Updated 4 months ago
- 2D graphics rendering on the GPU in rust using path tessellation.☆2,543Mar 8, 2026Updated 2 weeks ago
- Skeleton animation and IK crate☆39Sep 15, 2022Updated 3 years ago
- Safe OpenGL wrapper for the Rust language.☆3,609Aug 19, 2025Updated 7 months ago
- Rust implementation of SPIR-V module processing functionalities☆490Mar 13, 2026Updated last week
- Universal shader translation in Rust☆1,567Nov 9, 2023Updated 2 years ago
- Vulkan bindings for Rust☆2,221Feb 23, 2026Updated 3 weeks ago
- Window handling library in pure Rust☆5,871Updated this week
- [maintenance mode] A low-overhead Vulkan-like GPU API for Rust.☆5,404Feb 27, 2023Updated 3 years ago
- Composable camera rigs☆473Jul 22, 2024Updated last year
- A implementation of the modified akima interpolation in rust☆12Oct 28, 2020Updated 5 years ago
- Linear algebra library for Rust.☆4,672Jan 22, 2026Updated 2 months ago
- Implementation agnostic memory allocator for Vulkan-like APIs☆90Apr 9, 2024Updated last year