Twinklebear / tobj
Tiny OBJ Loader in Rust
☆242Updated 3 weeks ago
Alternatives and similar repositories for tobj:
Users that are interested in tobj are comparing it to the libraries listed below
- A software rendering crate that lets you write shaders with Rust☆310Updated last month
- A series of small gfx-hal tutorials.☆130Updated 2 years ago
- A fast BVH using SAH in rust☆237Updated 2 weeks ago
- Rust ffi and idiomatic wrapper for zeux/meshoptimizer, a mesh optimization library that makes indexed meshes more GPU-friendly.☆168Updated last week
- Generic 2D-3D math swiss army knife for game engines, with SIMD support and focus on convenience.☆291Updated 4 months ago
- Rust bindings for the shaderc library.☆264Updated 7 months ago
- Examples of using vulkano☆127Updated 3 years ago
- Dear imgui renderer for wgpu-rs.☆265Updated 2 months ago
- Math Interoperability Types☆262Updated last year
- Rust bindings for AMD Vulkan Memory Allocator (VMA)☆172Updated 6 months ago
- Polygonal mesh processing.☆169Updated 2 weeks ago
- GLSL parser for Rust☆192Updated last week
- A fast text renderer for wgpu (https://github.com/gfx-rs/wgpu)☆467Updated 2 months ago
- Wavefront obj parser for Rust☆78Updated 4 months ago
- A crate for loading glTF 2.0☆551Updated 3 weeks ago
- A library of mesh generation utilities.☆128Updated last year
- Safe Rust wrapper around SPIRV-Cross☆87Updated last year
- GLSL mathematics for Rust programming language.☆43Updated last year
- A dynamic texture atlas allocator with fast deallocation and rectangle coalescing.☆161Updated last year
- PBR rendering example/experiment with rendy☆225Updated 5 years ago
- Provides a mechanism to lay out data into GPU buffers according to WGSL's memory layout rules☆161Updated 3 months ago
- Implementation of PBR using wgpu-rs☆79Updated 3 years ago
- A higher dimensional raytracing prototype with non-euclidean-like features☆215Updated 6 years ago
- SIMD noise library for Rust☆255Updated 2 months ago
- NV ray tracing with rust and ash!☆59Updated 5 years ago
- A collision extension to cgmath☆128Updated 8 months ago
- Interpolation made easy.☆165Updated 3 months ago
- glTF 2.0 file viewer written in Rust using Vulkan☆78Updated last week
- Reflection API in rust for SPIR-V shader byte code, intended for Vulkan applications☆110Updated last month
- Fast GPU cached text rendering☆695Updated 3 months ago