Twinklebear / tobjLinks
Tiny OBJ Loader in Rust
☆264Updated last year
Alternatives and similar repositories for tobj
Users that are interested in tobj are comparing it to the libraries listed below
Sorting:
- A series of small gfx-hal tutorials.☆129Updated 3 years ago
- Dear imgui renderer for wgpu-rs.☆286Updated last month
- A software rendering crate that lets you write shaders with Rust☆345Updated last year
- Generic 2D-3D math swiss army knife for game engines, with SIMD support and focus on convenience.☆308Updated 4 months ago
- Rust bindings for the shaderc library.☆284Updated 5 months ago
- Math Interoperability Types☆283Updated 2 years ago
- A fast BVH using SAH in rust☆262Updated 2 months ago
- Rust ffi and idiomatic wrapper for zeux/meshoptimizer, a mesh optimization library that makes indexed meshes more GPU-friendly.☆206Updated 3 months ago
- PBR rendering example/experiment with rendy☆226Updated 6 years ago
- Polygonal mesh processing.☆192Updated 9 months ago
- Rust bindings for AMD Vulkan Memory Allocator (VMA)☆196Updated 2 weeks ago
- GLSL mathematics for Rust programming language.☆55Updated 5 months ago
- Comparing performance of Rust math libraries for common 3D game and graphics tasks☆228Updated last year
- Examples of using vulkano☆128Updated 4 years ago
- Wavefront obj parser for Rust☆92Updated 10 months ago
- A fast text renderer for wgpu (https://github.com/gfx-rs/wgpu)☆493Updated 5 months ago
- GLSL parser for Rust☆198Updated last year
- Interpolation made easy.☆168Updated last year
- A dynamic texture atlas allocator with fast deallocation and rectangle coalescing.☆176Updated 8 months ago
- A crate for loading glTF 2.0☆606Updated 4 months ago
- A collision extension to cgmath☆131Updated last year
- A library of mesh generation utilities.☆131Updated 2 years ago
- Egui gui integration with winit and vulkano☆87Updated 9 months ago
- A modern 3D/2D game engine that uses wgpu.☆172Updated 5 years ago
- Reflection API in rust for SPIR-V shader byte code, intended for Vulkan applications☆111Updated last year
- Compute based ocean simulation with gfx_hal☆119Updated 2 years ago
- A wide linear algebra crate for games and graphics.☆788Updated 8 months ago
- glTF 2.0 file viewer written in Rust using Vulkan☆86Updated 2 months ago
- Safe Rust wrapper around SPIRV-Cross☆87Updated 2 years ago
- Provides a mechanism to lay out data into GPU buffers according to WGSL's memory layout rules☆194Updated 4 months ago