Yatekii / imgui-wgpu-rs
Dear imgui renderer for wgpu-rs.
☆270Updated 2 weeks ago
Alternatives and similar repositories for imgui-wgpu-rs
Users that are interested in imgui-wgpu-rs are comparing it to the libraries listed below
Sorting:
- A fast text renderer for wgpu (https://github.com/gfx-rs/wgpu)☆475Updated 5 months ago
- A software rendering crate that lets you write shaders with Rust☆320Updated 4 months ago
- Generic 2D-3D math swiss army knife for game engines, with SIMD support and focus on convenience.☆300Updated 7 months ago
- Rust ffi and idiomatic wrapper for zeux/meshoptimizer, a mesh optimization library that makes indexed meshes more GPU-friendly.☆174Updated last month
- Multi-backend renderer with asset pipeline. The objective of this repo is to build a scalable, flexible, data driven renderer.☆674Updated 9 months ago
- A common windowing interoperability library for Rust☆361Updated 2 months ago
- Rust bindings for the shaderc library.☆269Updated last month
- Fast GPU cached text rendering☆701Updated 2 months ago
- A crate for loading glTF 2.0☆571Updated last week
- Rust bindings for AMD Vulkan Memory Allocator (VMA)☆179Updated 9 months ago
- Tiny OBJ Loader in Rust☆246Updated 3 months ago
- Asset pipeline system for game engines & editor suites.☆366Updated 3 years ago
- Math Interoperability Types☆272Updated last year
- PBR rendering example/experiment with rendy☆226Updated 5 years ago
- Screen 13 is an easy-to-use Vulkan rendering engine in the spirit of QBasic.☆304Updated last week
- A fast BVH using SAH in rust☆241Updated 2 months ago
- Rust API for loading, scaling, positioning and rasterizing OpenType font glyphs☆399Updated 3 months ago
- A wide linear algebra crate for games and graphics.☆762Updated 2 weeks ago
- 3d transformation gizmo☆250Updated 3 weeks ago
- A high-performance, hot-reload graphics engine.☆278Updated this week
- Experimental real-time renderer with support for dynamic global illumination☆418Updated 2 weeks ago
- A 3D engine with ECS and Vulkan renderer for Rust developers☆305Updated this week
- A modern 3D/2D game engine that uses wgpu.☆169Updated 4 years ago
- 🦀 GPU memory allocator for Vulkan, DirectX 12 and Metal. Written in pure Rust☆410Updated 3 weeks ago
- Vulkan bindings for Rust.☆295Updated this week
- 2D GPU renderer for dynamic UIs☆280Updated 8 months ago
- Vulkan tutorial written in Rust using Ash☆188Updated last month
- Rust implementation of Renderer Agnostic User Interface☆406Updated this week
- yakui is a declarative Rust UI library for games☆264Updated this week
- Skia + Vulkan = Skulpin☆407Updated 2 years ago