attackgoat / screen-13Links
Screen 13 is an easy-to-use Vulkan rendering engine in the spirit of QBasic.
☆320Updated last month
Alternatives and similar repositories for screen-13
Users that are interested in screen-13 are comparing it to the libraries listed below
Sorting:
- Experimental real-time renderer with support for dynamic global illumination☆421Updated 5 months ago
- Provides a mechanism to lay out data into GPU buffers according to WGSL's memory layout rules☆184Updated last month
- 3d transformation gizmo☆281Updated last month
- A high-performance, hot-reload graphics engine.☆289Updated last week
- Composable camera rigs☆468Updated last year
- yakui is a declarative Rust UI library for games☆292Updated 2 weeks ago
- A fully featured DSL for writing shaders/GPU-pipelines in Rust☆304Updated last week
- A Realtime Path Tracer for Bevy.☆371Updated 2 years ago
- Dear imgui renderer for wgpu-rs.☆284Updated 2 weeks ago
- ☆188Updated last month
- A fast text renderer for wgpu (https://github.com/gfx-rs/wgpu)☆487Updated 2 months ago
- A software rendering crate that lets you write shaders with Rust☆337Updated 9 months ago
- Rust ffi and idiomatic wrapper for zeux/meshoptimizer, a mesh optimization library that makes indexed meshes more GPU-friendly.☆189Updated 2 weeks ago
- Lightweight game audio☆157Updated 2 years ago
- 🦅🦁 Fast, simple 2D text renderer for wgpu☆638Updated 2 weeks ago
- A common windowing interoperability library for Rust☆390Updated last month
- A language server implementation for WGSL and WESL☆563Updated last week
- Easily write an image to a window☆435Updated last week
- GPU driven real-time renderer, backed by wgpu and rust-gpu☆183Updated 3 weeks ago
- Egui gui integration with winit and vulkano☆87Updated 6 months ago
- Sparse set-based Entity Component System written in Rust.☆189Updated 4 months ago
- Generic 2D-3D math swiss army knife for game engines, with SIMD support and focus on convenience.☆305Updated last month
- Ashen Aetna — Rustily stumbling around on an ash-covered volcano (A tutorial on/in/about/with 3D graphics, Rust, Vulkan, ash)☆47Updated 3 years ago
- Conveniently load, cache, and reload external resources☆158Updated 3 weeks ago
- Vulkan tutorial written in Rust using Ash☆197Updated last month
- Backend code to use egui with wgpu.☆112Updated 2 months ago
- A UI layout engine written in Rust☆297Updated 6 months ago
- Blue Engine is a general-purpose and easy-to-use graphics engine written in rust.☆476Updated 2 months ago
- Yet another block/voxel game; in this one the blocks are made out of blocks. Runs in browsers on WebGL+WebAssembly.☆199Updated this week
- Simple profiler scopes for wgpu using timer queries☆118Updated last week