gltf-rs / gltfLinks
A crate for loading glTF 2.0
☆578Updated last month
Alternatives and similar repositories for gltf
Users that are interested in gltf are comparing it to the libraries listed below
Sorting:
- Dear imgui renderer for wgpu-rs.☆274Updated last month
- Fast GPU cached text rendering☆700Updated last month
- A fast text renderer for wgpu (https://github.com/gfx-rs/wgpu)☆481Updated 6 months ago
- MAINTENCE MODE ---- Easy to use, customizable, efficient 3D renderer library built on wgpu.☆1,137Updated 11 months ago
- A large scale terrain rendering library written in Rust☆540Updated 4 months ago
- Tiny OBJ Loader in Rust☆251Updated 5 months ago
- Universal shader translation in Rust☆1,563Updated last year
- Rust bindings for the shaderc library.☆274Updated 3 weeks ago
- Following the vulkan tutorial(https://vulkan-tutorial.com/) using the Rust programming language.☆485Updated last year
- 🎳 Rust binding for NVIDIA PhysX 🦀☆696Updated last year
- 🦅🦁 Fast, simple 2D text renderer for wgpu☆589Updated 2 months ago
- An OpenGL function pointer loader for Rust☆707Updated last year
- A curated list of wgpu code and resources.☆448Updated 2 years ago
- glTF 2.0 Viewer written in Rust☆195Updated 2 months ago
- 2 and 3-dimensional fluid simulation library in Rust.☆610Updated 4 months ago
- Multi-backend renderer with asset pipeline. The objective of this repo is to build a scalable, flexible, data driven renderer.☆701Updated 10 months ago
- A wide linear algebra crate for games and graphics.☆769Updated 2 weeks ago
- [abandoned] Totally not inspired Rust 3D library☆561Updated 2 years ago
- A linear algebra and mathematics library for computer graphics.☆1,174Updated 6 months ago
- Rust ffi and idiomatic wrapper for zeux/meshoptimizer, a mesh optimization library that makes indexed meshes more GPU-friendly.☆178Updated 2 months ago
- A simple and fast linear algebra library for games and graphics☆1,733Updated last week
- State of the art "build your own engine" kit powered by gfx-hal☆821Updated 2 years ago
- GLFW3 bindings and idiomatic wrapper for Rust.☆660Updated 2 weeks ago
- A software rendering crate that lets you write shaders with Rust☆327Updated 5 months ago
- Type-safe, type-level and stateless Rust graphics framework☆1,102Updated 2 years ago
- 3D fluid simulation experiments in Rust, using WebGPU-rs (WIP)☆447Updated 2 years ago
- a language server implementation for the WGSL shading language☆518Updated this week
- 2D and 3D collision-detection library for Rust.☆700Updated this week
- A fast BVH using SAH in rust☆245Updated 3 weeks ago
- A modern 3D/2D game engine that uses wgpu.☆170Updated 4 years ago