fu5ha / rayn
A small path tracing renderer written in Rust.
☆542Updated 2 years ago
Alternatives and similar repositories for rayn:
Users that are interested in rayn are comparing it to the libraries listed below
- A wide linear algebra crate for games and graphics.☆757Updated last year
- A physically-based path tracer☆418Updated 2 years ago
- PBR rendering example/experiment with rendy☆226Updated 5 years ago
- Rust crate to implement a counterpart to the PBRT book's (3rd edition) C++ code. See also https://www.rs-pbrt.org/about ...☆817Updated last year
- 🦀 GPU memory allocator for Vulkan, DirectX 12 and Metal. Written in pure Rust☆404Updated this week
- Following the vulkan tutorial(https://vulkan-tutorial.com/) using the Rust programming language.☆479Updated last year
- State of the art "build your own engine" kit powered by gfx-hal☆818Updated 2 years ago
- Rust to SPIR-V compiler☆558Updated 4 years ago
- 🎳 Rust binding for NVIDIA PhysX 🦀☆688Updated last year
- Rust bindings for the shaderc library.☆266Updated last week
- Generic 2D-3D math swiss army knife for game engines, with SIMD support and focus on convenience.☆295Updated 6 months ago
- Tiny OBJ Loader in Rust☆245Updated 2 months ago
- A toy ray tracer in Rust☆522Updated 4 years ago
- Asset pipeline system for game engines & editor suites.☆369Updated 3 years ago
- Type-safe, type-level and stateless Rust graphics framework☆1,099Updated 2 years ago
- A fast text renderer for wgpu (https://github.com/gfx-rs/wgpu)☆472Updated 3 months ago
- Fast GPU cached text rendering☆699Updated last month
- A fast BVH using SAH in rust☆239Updated last month
- A higher dimensional raytracing prototype with non-euclidean-like features☆216Updated 6 years ago
- Dear imgui renderer for wgpu-rs.☆266Updated last month
- Rust bindings for AMD Vulkan Memory Allocator (VMA)☆176Updated 8 months ago
- A linear algebra and mathematics library for computer graphics.☆1,166Updated 4 months ago
- A software rendering crate that lets you write shaders with Rust☆316Updated 3 months ago
- A series of small gfx-hal tutorials.☆129Updated 2 years ago
- Rust version of https://github.com/Overv/VulkanTutorial☆714Updated last year
- 3D fluid simulation experiments in Rust, using WebGPU-rs (WIP)☆426Updated 2 years ago
- Rust wants & tracking for Embark 🦀☆914Updated 2 months ago
- Multi-backend renderer with asset pipeline. The objective of this repo is to build a scalable, flexible, data driven renderer.☆661Updated 8 months ago
- Examples of using vulkano☆128Updated 3 years ago
- Realtime 3D N-Body-Simulation☆475Updated 3 years ago