fu5ha / rayn
A small path tracing renderer written in Rust.
☆532Updated 2 years ago
Related projects ⓘ
Alternatives and complementary repositories for rayn
- A wide linear algebra crate for games and graphics.☆749Updated 7 months ago
- PBR rendering example/experiment with rendy☆224Updated 4 years ago
- Rust crate to implement a counterpart to the PBRT book's (3rd edition) C++ code. See also https://www.rs-pbrt.org/about ...☆811Updated 9 months ago
- A physically-based path tracer☆411Updated 2 years ago
- 🎳 Rust binding for NVIDIA PhysX 🦀☆654Updated 8 months ago
- Rust to SPIR-V compiler☆557Updated 4 years ago
- Type-safe, type-level and stateless Rust graphics framework☆1,092Updated last year
- State of the art "build your own engine" kit powered by gfx-hal☆814Updated last year
- 🦀 GPU memory allocator for Vulkan, DirectX 12 and Metal. Written in pure Rust☆380Updated 3 weeks ago
- A software rendering crate that lets you write shaders with Rust☆300Updated last month
- Tiny OBJ Loader in Rust☆237Updated 3 months ago
- Multi-backend renderer with asset pipeline. The objective of this repo is to build a scalable, flexible, data driven renderer.☆640Updated 3 months ago
- Rust bindings for the shaderc library.☆259Updated 4 months ago
- Following the vulkan tutorial(https://vulkan-tutorial.com/) using the Rust programming language.☆438Updated last year
- Dear imgui renderer for wgpu-rs.☆256Updated 2 weeks ago
- Asset pipeline system for game engines & editor suites.☆366Updated 2 years ago
- A fast BVH using SAH in rust☆229Updated 2 months ago
- Fast GPU cached text rendering☆691Updated 2 weeks ago
- A toy ray tracer in Rust☆517Updated 3 years ago
- A crate for loading glTF 2.0☆531Updated 2 months ago
- 3D fluid simulation experiments in Rust, using WebGPU-rs (WIP)☆404Updated last year
- Composable camera rigs☆438Updated 3 months ago
- Generic 2D-3D math swiss army knife for game engines, with SIMD support and focus on convenience.☆282Updated last month
- A fast text renderer for wgpu (https://github.com/gfx-rs/wgpu)☆452Updated 8 months ago
- A higher dimensional raytracing prototype with non-euclidean-like features☆214Updated 5 years ago
- A linear algebra and mathematics library for computer graphics.☆1,134Updated last week
- Rust wants & tracking for Embark 🦀☆886Updated 6 months ago
- 2 and 3-dimensional fluid simulation library in Rust.☆526Updated 2 months ago
- Rust bindings for AMD Vulkan Memory Allocator (VMA)☆169Updated 3 months ago