g-truc / gloLinks
OpenGL Overload: OpenGL implementation on top of Vulkan
☆278Updated 8 years ago
Alternatives and similar repositories for glo
Users that are interested in glo are comparing it to the libraries listed below
Sorting:
- Experimental High Level Framework for Vulkan☆330Updated 6 years ago
- An implementation of Hello Triangle using the Mantle API on Windows☆92Updated 4 years ago
- work-in-progress for Vulkan implementation on cpu☆106Updated 7 years ago
- AMD Triangle Order Optimization Tool.☆222Updated 5 years ago
- Anvil is a cross-platform framework for Vulkan☆602Updated last year
- SMOL-V: like Vulkan/Khronos SPIR-V, but smaller.☆334Updated 8 months ago
- Introductory Vulkan sample☆120Updated 4 years ago
- Vulkan library oriented on high speed rendering☆295Updated 6 years ago
- Modern C++ vulkan utility library.☆263Updated 4 years ago
- Simple comparison framework for APIs☆324Updated 9 years ago
- Simple vulkan rendering example.☆209Updated 4 months ago
- **Deprecated repository** for Vulkan loader and validation layers☆411Updated 7 years ago
- Public repository for Vulkan Ecosystem issues☆132Updated 3 years ago
- ☆476Updated 2 years ago
- LLVM IR and optimizer for shaders, including front-end adapters for GLSL and SPIR-V and back-end adapter for GLSL☆177Updated 4 years ago
- The Stardust sample application uses the Vulkan graphics API to efficiently render a cloud of animated particles.☆115Updated 2 years ago
- OpenGL capture / playback debugger.☆1,426Updated 7 years ago
- A GLSL parser☆268Updated 2 years ago
- ☆250Updated 7 years ago
- Examples and demos for the Vulkan C++ API☆355Updated 8 months ago
- OGLplus is a collection of open-source, cross-platform libraries which implement an object-oriented facade over the OpenGL® (version 3 an…☆496Updated 3 years ago
- Text rendering in Vulkan by estimating signed distance☆245Updated 6 years ago
- Fast single source file BC7/BPTC texture encoder with perceptual metric support☆154Updated 2 years ago
- Pyramid Shader Analyzer☆313Updated 6 years ago
- ☆335Updated 6 years ago
- An abstract graphics API library☆122Updated 6 years ago
- SIMD optimized operations on 3d and 4d vectors, 3x3 and 4x4 matrices and quaternions for SSE, PPU and SPU☆156Updated 10 years ago
- Real-time rendering research framework☆218Updated 7 years ago
- Vulkan sample code☆447Updated 6 years ago
- Header-only C++17 wrapper for OpenGL 4.6 Core Profile.☆160Updated 3 years ago