g-truc / glmView external linksLinks
OpenGL Mathematics (GLM)
☆10,680Jan 12, 2026Updated last month
Alternatives and similar repositories for glm
Users that are interested in glm are comparing it to the libraries listed below
Sorting:
- A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input☆14,682Feb 5, 2026Updated last week
- Multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator based on the official specs.☆4,419Jan 31, 2026Updated last week
- stb single-file public domain libraries for C/C++☆32,493Oct 25, 2025Updated 3 months ago
- The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.☆12,712Feb 6, 2026Updated last week
- The OpenGL Extension Wrangler Library☆2,841Jan 29, 2026Updated 2 weeks ago
- Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies☆71,289Updated this week
- C++ examples for the Vulkan graphics API☆11,725Feb 6, 2026Updated last week
- Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.☆16,710Updated this week
- Tiny but powerful single file wavefront obj loader☆3,735Dec 20, 2025Updated last month
- Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com☆12,272Aug 6, 2024Updated last year
- Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more☆12,254Feb 6, 2026Updated last week
- RenderDoc is a stand-alone graphics debugging tool.☆10,386Feb 6, 2026Updated last week
- Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.☆3,439Feb 3, 2026Updated last week
- Easy to integrate Vulkan memory allocation library☆3,206Nov 30, 2025Updated 2 months ago
- One stop solution for all Vulkan samples☆5,132Feb 7, 2026Updated last week
- Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning …☆14,223Oct 22, 2025Updated 3 months ago
- Open-Source Vulkan C++ API☆3,610Feb 7, 2026Updated last week
- Tutorial for the Vulkan graphics and compute API☆3,608Jan 25, 2026Updated 2 weeks ago
- Fast C++ logging library.☆28,305Updated this week
- Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui☆3,772Dec 27, 2025Updated last month
- Simple DirectMedia Layer☆14,870Updated this week
- Lightweight and modular C++11 graphics middleware for games and data visualization☆5,118Updated this week
- Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2☆19,564Updated this week
- OpenGL Image (GLI)☆586Feb 2, 2026Updated last week
- Header only C++11 tiny glTF 2.0 library☆2,393Feb 5, 2026Updated last week
- A collection of tools, libraries, and tests for Vulkan shader compilation.☆2,105Jan 26, 2026Updated 2 weeks ago
- A modern formatting library☆23,254Updated this week
- high-performance rendering backend (C++, Python, C#, Java)☆4,486Feb 6, 2026Updated last week
- 3D engine with modern graphics☆6,835Feb 7, 2026Updated last week
- Box2D is a 2D physics engine for games☆9,495Jan 2, 2026Updated last month
- Simple and Fast Multimedia Library☆11,650Updated this week
- The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2☆5,457Jul 3, 2025Updated 7 months ago
- A modern cross-platform low-level graphics library and rendering framework☆4,169Updated this week
- Hazel Engine☆12,848Apr 20, 2024Updated last year
- JSON for Modern C++☆48,869Updated this week
- Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt…☆5,054Sep 3, 2023Updated 2 years ago
- Awesome Vulkan ecosystem☆3,649Jun 21, 2024Updated last year
- Premake☆3,564Updated this week
- Open source c++ skeletal animation library and toolset☆2,773Jan 10, 2026Updated last month