Rendering Engine using C++ and OpenGL
☆380May 19, 2019Updated 6 years ago
Alternatives and similar repositories for gl-engine
Users that are interested in gl-engine are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- OpenGL C++ Graphics Engine☆1,031Apr 11, 2018Updated 8 years ago
- General purpose engine written in C++ with emphasis on materials rendering (PBR, clear coat, anisotropy, iridescence)☆272Apr 19, 2019Updated 7 years ago
- An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.☆1,502Oct 30, 2021Updated 4 years ago
- Modern OpenGL renderer written in C++17☆531Jul 23, 2022Updated 3 years ago
- An OpenGL 4 and C++ program which renders a procedural scene.☆875May 11, 2025Updated 11 months ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Small C++14 render engine☆362Nov 4, 2018Updated 7 years ago
- Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.☆1,556May 29, 2022Updated 3 years ago
- A real-time physically based rendering engine written in C++ and OpenGL☆190Dec 3, 2019Updated 6 years ago
- A simple realtime graphics playground for experimentations.☆563Sep 3, 2025Updated 7 months ago
- A basic cross-platform 3D game engine☆299Aug 4, 2018Updated 7 years ago
- Physically Based Rendering With OpenGL (Attempt)☆50Jun 11, 2019Updated 6 years ago
- Physical based rendering with Vulkan using glTF 2.0 models☆1,167Apr 5, 2026Updated 3 weeks ago
- A Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline.☆983Aug 7, 2025Updated 8 months ago
- Cross-platform game engine with Vulkan backend☆1,035Jan 17, 2026Updated 3 months ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Cross platform toy render engine supporting physically based rendering and hardware/software ray tracing☆471Apr 25, 2026Updated last week
- AnKi 3D Engine - Vulkan and D3D12, modern renderer, scripting, physics and more☆1,577Updated this week
- This is a physically based real-time renderer made for learning purposes.☆90Feb 7, 2017Updated 9 years ago
- Rendering engine written in C++ & OpenGL.☆37Jan 26, 2021Updated 5 years ago
- Discontinued OpenGL graphics framework. See https://github.com/Illation/ETEngine☆39Dec 11, 2017Updated 8 years ago
- Rendering Engine using C++ and CUDA to achieve Path Tracing techniques on GPU☆21May 19, 2019Updated 6 years ago
- 3D C/C++ Game Engine - Created By Brady Jessup☆521Apr 29, 2025Updated last year
- Realtime 3D Game-Engine with a focus on space sim. Written in C++ 14☆800Jan 21, 2026Updated 3 months ago
- A Vulkan implementation of real-time PBR renderer☆393Mar 30, 2017Updated 9 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- 2D/3D graphics engine written in C++ language. It currently supports the following graphics APIs: OpenGL 3.3+, Vulkan 1.2, DirectX 11. It…☆310Jul 12, 2025Updated 9 months ago
- Yet Another Vulkan Engine☆498Mar 28, 2026Updated last month
- A sample app that demonstrates several techniques for rendering real-time shadow maps☆1,012May 25, 2025Updated 11 months ago
- A real time global illumination solution that achieves glossy surfaces, diffuse reflection, specular reflection, ambient occlusion, indir…☆655Feb 14, 2026Updated 2 months ago
- DirectX 11 Renderer written in C++11☆283Jan 29, 2021Updated 5 years ago
- Implement some RTR and PBR papers☆48Jul 8, 2017Updated 8 years ago
- Robust real-time rendering engine on DX11, DX12 with many advanced graphical features for quick prototyping☆746Oct 19, 2025Updated 6 months ago
- A rendering sample that demonstrates bindless deferred texturing using D3D12☆690Nov 11, 2024Updated last year
- Simple Open-source Ray Tracer☆906Mar 10, 2026Updated last month
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Realtime GPU path tracer based on OpenCL and OpenGL☆343Nov 22, 2025Updated 5 months ago
- 3D C++ Game Engine - yet another open source game engine☆3,804Updated this week
- Lighthouse 2 framework for real-time ray tracing☆868Apr 26, 2024Updated 2 years ago
- 3D engine with modern graphics☆7,011Apr 25, 2026Updated last week
- ☆14Feb 17, 2018Updated 8 years ago
- GPU-based Forward+ renderer☆561Jan 9, 2020Updated 6 years ago
- Intrinsic is a Vulkan based cross-platform game and rendering engine. The project is currently in an early stage of development.☆1,045Apr 21, 2023Updated 3 years ago