frostbone25 / Unity-Specular-ProbesLinks
A simple editor script that emulates specular highlighting for every light in the scene on reflection probes when baking them.
☆40Updated last year
Alternatives and similar repositories for Unity-Specular-Probes
Users that are interested in Unity-Specular-Probes are comparing it to the libraries listed below
Sorting:
- Hybrid reflection probes for Unity. Proof of concept that reflection probes can be baked in a deferred fashion in order so they can produ…☆20Updated 6 years ago
- Edge detection with Depth, Normal and MeshID.☆23Updated last year
- A simple fog solution that utilizes a cubemap for color, rather than a single constant color for better fidelity. It can do height based …☆34Updated 3 years ago
- ground truth ambient occlusion in unity urp☆43Updated 3 months ago
- Unity URP: LOD crossfading test project☆22Updated 3 years ago
- ☆28Updated 4 years ago
- Foliage wind shader implementations for Unity's render pipelines HDRP and URP. Based on the demo project Book of the Dead by Unity.☆25Updated 4 years ago
- Demonstration of creating an Outline Effect for Render Graph using Unity 6, which allows per-object renderer selection.☆31Updated last year
- URP Sea & Clouds & SkyFog☆52Updated 2 years ago
- ☆51Updated last week
- Layered Skybox using domes for Unity/ASE☆11Updated 5 years ago
- Hair cards shader for unity universal render pipeline☆45Updated 2 years ago
- PivotPainter tools and shaders for unity☆29Updated 3 years ago
- ☆21Updated 4 years ago
- Keyframe Reducer in Unity☆37Updated last year
- ☆18Updated 3 years ago
- A small and fast post processing stack (only one pass) targeting mobile and mobile VR for Unity☆71Updated 6 years ago
- URP are indeed used, but NPR not just included.☆13Updated 2 years ago
- A GPU-based real-time grass placement tool for Unity by Astrid Wilde. Currently only works in Unity's Standard Rendering Pipeline.☆10Updated 4 years ago
- A render feature to recover Unity 5.x's offical volumetric fog in Adam demo☆41Updated 2 years ago
- ☆36Updated 4 years ago
- ScreenSpaceLighting for Unity in PostProcessStack V2.☆57Updated 2 years ago
- This is a technical project from the Final project of mine containing only the scripts, shaders about interatable wate, grass, and wind.☆72Updated 2 years ago
- This is a project to implment dynamic GI in unity URP☆14Updated 2 years ago
- This API allows you to create multiple lightmaps "atmospheres" for the same scene and switch between them in runtime dynamically, or you …☆49Updated 3 years ago
- ☆32Updated 5 years ago
- A realistic & physically based human skin shader☆28Updated 2 years ago
- Cheap shadowing for mobile/VR (Originally by ozlael)☆22Updated 2 years ago
- A Texture3D Atlas Import Pipeline for Unity 2019.3 and newer.☆32Updated last year
- Amazon Lumberyard Bistro scene setup for Unity☆39Updated 2 months ago