gilzoide / unity-camera-fov-fit
Automatically adjust cameras' FOV to 3D objects bounds in Unity
☆28Updated 6 months ago
Alternatives and similar repositories for unity-camera-fov-fit:
Users that are interested in unity-camera-fov-fit are comparing it to the libraries listed below
- Simplified dependency Injection for Unity utilizing SourceGeneration making it as performant as possible.☆19Updated this week
- Splashdown - A Unity open-source splash and icon generator☆32Updated 4 months ago
- ☆28Updated last year
- Unity generated Bitmask types usign ScriptableObjects for fast comparisons☆17Updated 7 months ago
- Showcase of Unity optimization techniques. Each demo includes a before & after.☆12Updated 5 months ago
- Custom Unity UI solution by Gentlymad Studios.☆17Updated this week
- A Unity Plugin for synchronising internal assets with external files☆23Updated 2 years ago
- Vertex Animation Texture (VAT) baker for Unity. Supports multiple animations.☆17Updated 2 months ago
- This aims to improve the usability of the project window, such as adding copy/paste support.☆22Updated 3 years ago
- Extension Methods to better build UI through code using Unity UIElements☆20Updated 4 months ago
- Draw data chart in Unity Editor, useful for debugging.☆31Updated 7 months ago
- GreaseMonkey plugin to improve Unity forums☆13Updated 2 weeks ago
- Object detection and optimized raycast system for Unity3D☆20Updated 2 years ago
- This package allows for you to have folder-specific asset importers.☆13Updated 3 years ago
- Just some easy gizmos to draw ui rulers to help implement ui☆22Updated last year
- Unity Package containing an interactable shader, with a dynamic interactor count☆18Updated 11 months ago
- This assists in the creation of new local packages through automation of the package layout and package.json☆11Updated 3 years ago
- Render thousands of coins with varying jumping and flipbook animation with only 1 batch drawcall☆18Updated 2 years ago
- The repository contains implementation of Sand Balls mechanic using different approaches to deform a mesh in order to compare their perfo…☆25Updated 2 years ago
- Unity Graphics Draw API wrapper for both play and edit mode☆22Updated 11 months ago
- View Hierarchy and Inspector of scenes on connected Unity players. Uses the EditorConnection framework, so works everywhere.☆26Updated last year
- Library of procedural generation code for use in Unity☆48Updated last year
- Prefab instance pool that is configurable in the Inspector, supports any engine Object type and is available as a serializable C# class, …☆18Updated 2 months ago
- Octree implementation in Unity☆27Updated 2 years ago
- Flexalon: UI Layouts☆17Updated 6 months ago
- Tool for analyzing materials and shaders used in scenes☆15Updated last year
- Reactive node system for Unity☆44Updated 10 months ago
- A tool to export Unity project to a zip file☆21Updated last week
- C# reactive library and set of tools for Unity development.☆22Updated 2 weeks ago
- A collection of general purpose utilities for use with Unity☆20Updated 5 years ago