limztudio / InfLightProbeLinks
Automatic Light probe generator for Unity engine. Based on "Light Grid" of "Precomputed Lighting in CoD IW 2017". and "Light probe interpolation using tetrahedral tessellations" by "Robert Cupisz".
☆20Updated 2 years ago
Alternatives and similar repositories for InfLightProbe
Users that are interested in InfLightProbe are comparing it to the libraries listed below
Sorting:
- ☆22Updated 2 months ago
- Basic support for a single OBB Reflection Probe in Unity built-in renderer☆25Updated 3 years ago
- Work in progress voxel tracer. This is intended to be an offline solution for generating lighting/volumetrics.☆35Updated last year
- Unity ECS implementation of a typical Culling system including Frustrum Culling and Occlusion Culling.☆21Updated 4 years ago
- ☆14Updated last year
- Expanding the StateMachineUnity repo to work with a networking option.☆14Updated 2 years ago
- A C#/Unity tool for quickly and easily serializing to and deserializing from binary.☆23Updated 5 months ago
- A simple procedural skybox which has day and night in unity universal render pipeline☆13Updated 3 years ago
- ☆14Updated last year
- Unity Graphics Draw API wrapper for both play and edit mode☆22Updated last year
- Sync Utilities For Mirror☆17Updated 2 weeks ago
- VertexMorph Instanced Terrain for Unity URP.☆21Updated last year
- ☆13Updated 4 years ago
- Unity Shader which achieves flat-shading, without the need for duplicating polygon vertices.☆10Updated 8 years ago
- ☆18Updated last year
- Improved version of unity's deferred decals system with layering and frustum culing☆30Updated 3 years ago
- ☆14Updated 3 years ago
- An example to compare performance of Unity Burst compiler vs natively compiled code imported as plugin☆25Updated 6 years ago
- Easy-to-use versatile projectile shooting solution that takes both velocity and acceleration into consideration.☆29Updated 2 years ago
- Noesis - unity scriptable render pipeline with all main urp features.☆44Updated 2 months ago
- ☆14Updated last year
- Unity editor plugin for a git integration with Unity projects☆26Updated 2 months ago
- State Machine Utility Package for Unity Projects☆24Updated 2 years ago
- For Unity3D: Delaunay algorithm .☆11Updated 6 years ago
- Unity plugin for managing multiple layers of UI Screens in games.☆22Updated 2 years ago
- A c# Bit packing implementation for Unity3d, Build for Mirage and Mirror networking☆23Updated last year
- ☆27Updated 4 years ago
- Core utilities for Unity3D☆16Updated 7 months ago
- A refactored skin shader for Unity's Built-In Render Pipeline, with tesselation and displacement.☆15Updated 2 years ago
- Workaround for jobified raycasts limitations☆20Updated 6 years ago