frostbone25 / Unity-Box-Projected-LightingLinks
☆16Updated last year
Alternatives and similar repositories for Unity-Box-Projected-Lighting
Users that are interested in Unity-Box-Projected-Lighting are comparing it to the libraries listed below
Sorting:
- My adventures into improving Box Projected Specular Reflections!☆35Updated 6 months ago
- A complete reimplementation of the mesh combination and generation process done by static batching. Spatially sorts renderers in each com…☆51Updated 3 months ago
- Tools and tweaks for working with global illumination in Unity☆23Updated 9 months ago
- A simple fog solution that utilizes a cubemap for color, rather than a single constant color for better fidelity. It can do height based …☆33Updated 2 years ago
- ☆23Updated 4 years ago
- Implementation of an impostor technique for VR rendering, based on the paper "Impostor-based Rendering Acceleration for Virtual, Augmente…☆27Updated last year
- ☆18Updated 4 years ago
- A simple editor script that emulates specular highlighting for every light in the scene on reflection probes when baking them.☆39Updated last year
- UnityのLegasyパイプラインでVFXGraphのようなパーティクル表現をするため のアセットです。Asset for expressing particles like VFXGraph in the Legasy pipeline.☆15Updated 4 months ago
- Packaged version of apkd's fix for Unity's abysmal static batching sorting☆20Updated 2 years ago
- Patch shaders in AssetBundles to support Single Pass Stereo Instancing☆20Updated 3 years ago
- An open source Unity asset for generating curve-based meshes, such as fairy lights, garlands, wires and more☆23Updated 6 months ago
- ☆16Updated 8 years ago
- The Cube Impostor Generator is a simple yet useful Unity Editor tool designed to create cube-shaped impostors for 3D objects☆24Updated 11 months ago
- Keyframe Reduction for Unity AnimationClip☆64Updated 11 months ago
- Unity implementation of Dual Filtering Blur (or Dual Kawase Filtering Blur) with approximated linear radius scale parameter☆25Updated 3 years ago
- ACLS (older 1.0). Unity HLSL VR ready "Toony/PBR hybrid" avatar shader for VRCHAT and similar platforms. Built with game industry standar…☆33Updated last year
- A vertical billboard shader for Unity☆17Updated last year
- Fur generator for Unity.☆60Updated 3 years ago
- A Unity script which transforms the histogram of textures to be gaussian for the purpose of variance-preserving blending as described by …☆31Updated 3 years ago
- Making SDFs cast shadows and write depth in Unity☆23Updated 2 years ago
- Shader for Unity particles that use noise textures as inputs to create different patterns☆18Updated 6 years ago
- Basic tool to convert Unity fonts to use Multichannel Signed Distance Field fonts☆81Updated 5 years ago
- Implementation of PointPillars paper in Unity for VRChat☆18Updated 2 years ago
- ☆17Updated 5 years ago
- Free version of Hekky's Shaders☆42Updated last year
- ☆10Updated last year
- Poor Global Illumination implementation for Unity URP.☆52Updated 2 weeks ago
- Modifications to the Unity3D Standard shader so that it will work with Texture Arrays.☆12Updated 4 years ago
- Better lightmap packing for Unity☆42Updated last month