A genshin-like post processing render feature, based on URP.
☆173Dec 9, 2023Updated 2 years ago
Alternatives and similar repositories for UnityGenshinPostProcessing
Users that are interested in UnityGenshinPostProcessing are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A custom genshin-like toon shader, based on URP.☆361Dec 10, 2023Updated 2 years ago
- A Unity sample project, for rendering Genshin characters like Nahida.☆395Dec 9, 2023Updated 2 years ago
- This is a Honkai StarRail ToonLike Shader for unity(for URP)☆386May 28, 2025Updated 11 months ago
- i try to walk effect on snow with surface shader☆15Oct 27, 2023Updated 2 years ago
- Implementation of the Boids algorithm in Unity☆23Jun 18, 2024Updated last year
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Script created during the particle plexus tutorial (https://youtu.be/ruNPkuYT1Ck).☆22Jun 6, 2022Updated 3 years ago
- An example of a custom rendering pipeline that restores the rendering of HSR☆145Jun 1, 2024Updated last year
- Fan-made shaders for Unity URP attempting to replicate the shading of Honkai: Star Rail.☆948Feb 12, 2025Updated last year
- Geometry/Multi-Pass Shell-based Fur shader for Unity's URP (Universal Render Pipeline). Based on hecomi's UnityFurURP Repository.☆249Aug 28, 2024Updated last year
- 这是一个基于URP的开源仿原神卡通渲染项目☆732Mar 29, 2025Updated last year
- ☆59May 26, 2021Updated 4 years ago
- FernRP is a pipeline extension based on URP that implements more rendering effects☆155Jan 15, 2025Updated last year
- Smooth Normals to Improve backface Outline☆84Apr 26, 2023Updated 3 years ago
- SSR solution for Unity URP☆529Apr 26, 2024Updated 2 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- A work in progress solution for capsule shadows in Unity.☆129Jan 5, 2024Updated 2 years ago
- This project is the implementation of FernRP Package, Include NPR/PBR.☆924Jan 22, 2025Updated last year
- DanbaidongRP RP Core Library☆58Oct 6, 2025Updated 6 months ago
- ToonRenderPipeline Unity6 RayTracing☆689Mar 16, 2026Updated last month
- A vertex shader for fish animation☆32Oct 19, 2020Updated 5 years ago
- ☆34Jan 18, 2025Updated last year
- ■■Paused■■ A simple tool to recognize GLSL language then translate to unity shaderlab typed shader☆54Sep 9, 2025Updated 7 months ago
- Unity Recorder plugin to capture large image sequences.☆40Jun 11, 2025Updated 10 months ago
- A Toon Shader in Unity Universal Render Pipeline.☆1,307Feb 16, 2024Updated 2 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- ☆33Apr 29, 2024Updated 2 years ago
- 🔎 Utility for visualizing the stencil buffer in Unity☆146Feb 21, 2025Updated last year
- Volumetric Fog Package for URP Forward+☆135Mar 22, 2026Updated last month
- Collection of Cartoon Shading reconstructions by Unity URP☆34Jun 5, 2024Updated last year
- 战神4的风场系统,使用Unity Compute Shader和ECS两种系统复刻实现☆82Jun 16, 2023Updated 2 years ago
- 🌔 A Scriptable Render Pipeline (SRP) designed for toon/stylized visuals. Features custom lighting pipeline, multiple shadow algorithms, …☆553Aug 10, 2024Updated last year
- A Lightweight, Flexible, Powerful Shader GUI System for Unity.☆1,364Apr 19, 2026Updated last week
- Screen space reflection for Unity 2022 and Unity6☆128Dec 19, 2024Updated last year
- Universal Render Pipeline Shaders for Smoke Lighting (Normal, 6-Way + ASTA Workflows) for VFX Graph and Shuriken☆256Mar 19, 2022Updated 4 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Added support for real-time point light shadows of unity 2020 URP☆51May 11, 2021Updated 4 years ago
- Post-processing effects for Unity URP (6000.0.58f1) as part of my self study on shader programming☆43Oct 1, 2025Updated 6 months ago
- Unity Gyroscope manager. Base package for helpful Gyroscope tools.☆23Mar 31, 2025Updated last year
- Screen Space Reflection for Unity URP (Universal Render Pipeline).☆206Sep 6, 2023Updated 2 years ago
- A simple Genshin Impact facial shader for Unity URP, based on NiloCat shader example☆240Mar 4, 2025Updated last year
- An example of rendering grasses on terrain using draw DrawMeshInstancedIndirect and compute shader.☆252May 12, 2024Updated last year
- A simple Unity editor tool of procedural mesh generating, modifying and exporting.☆54Nov 9, 2022Updated 3 years ago