DEPRECATED — Head to the raytracing.github.io repo for the new home
☆271Aug 29, 2019Updated 6 years ago
Alternatives and similar repositories for TheNextWeek
Users that are interested in TheNextWeek are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- DEPRECATED — Head to the raytracing.github.io repo for the new home☆260Aug 29, 2019Updated 6 years ago
- DEPRECATED — Head to the raytracing.github.io repo for the new home☆1,775Aug 29, 2019Updated 6 years ago
- Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt…☆5,061Sep 3, 2023Updated 2 years ago
- Implementation of Peter Shirley's Ray Tracing The Next Week book.☆14Oct 29, 2019Updated 6 years ago
- Nori: an educational ray tracer☆901Mar 25, 2026Updated 2 weeks ago
- Wordpress hosting with auto-scaling on Cloudways • AdFully Managed hosting built for WordPress-powered businesses that need reliable, auto-scalable hosting. Cloudways SafeUpdates now available.
- High performance physically based renderer in C++11☆1,818Mar 10, 2022Updated 4 years ago
- Fast, multiplatform fiber based job dispatcher based on Naughty Dogs' GDC2015 talk.☆35Dec 8, 2018Updated 7 years ago
- Toy path tracer for my own learning purposes (CPU/GPU, C++/C#, Win/Mac/Wasm, DX11/Metal, also Unity)☆1,109Apr 12, 2025Updated last year
- A C/C++ single-file library that packs triangles of a 3D mesh into a rectangle/texture.☆61Aug 30, 2016Updated 9 years ago
- Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt…☆28Aug 18, 2019Updated 6 years ago
- Source Code for "Ray Tracing Gems: High-Quality and Real-Time Rendering with DXR and Other APIs" by Eric Haines and Tomas Akenine-Möller☆1,036May 6, 2021Updated 4 years ago
- NOT Simple OpenCL Physically-based Renderer (Path Tracing)☆17Apr 3, 2017Updated 9 years ago
- In early development☆15Jul 20, 2020Updated 5 years ago
- Mitsuba renderer main repository☆1,104Sep 11, 2023Updated 2 years ago
- NordVPN Special Discount Offer • AdSave on top-rated NordVPN 1 or 2-year plans with secure browsing, privacy protection, and support for for all major platforms.
- GPU Monte Carlo Ray Tracing Renderer using NVIDIA OptiX 8☆233Oct 23, 2024Updated last year
- NanoRT, single header only modern ray tracing kernel.☆1,117Oct 1, 2025Updated 6 months ago
- A simple, header-only, dependency-free, C++ 11 based ThreadPool library.☆36Jun 3, 2020Updated 5 years ago
- ☆877Sep 16, 2021Updated 4 years ago
- A real-time interactive progressive path tracer on the GPU.☆32Mar 23, 2021Updated 5 years ago
- Very barebones CPU Voxel Raycaster☆34Apr 17, 2020Updated 5 years ago
- Optimised BVH traversal + HDRI environment mapping☆230Feb 28, 2020Updated 6 years ago
- Toy Mesh Path Tracer that I used as a base for job interview tasks☆120May 2, 2019Updated 6 years ago
- toy C++ Vulkan library☆49Oct 4, 2018Updated 7 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- A path tracer in 300 lines of C++☆338Jan 21, 2019Updated 7 years ago
- Embree ray tracing kernels repository.☆2,677Apr 1, 2026Updated last week
- Main Web Site (Online Books)☆10,280Apr 1, 2026Updated last week
- Simple Open-source Ray Tracer☆905Mar 10, 2026Updated last month
- ☆90Apr 25, 2012Updated 13 years ago
- Light probe generation and BRDF authoring for physically based shading.☆820Aug 18, 2021Updated 4 years ago
- A command line tool that converts game assets into a simple binary format for fast loading.☆20Dec 19, 2021Updated 4 years ago
- Gradient-domain path tracing (G-PT) and gradient-domain bidirectional path tracing (G-BDPT) for Mitsuba renderer☆100Mar 1, 2019Updated 7 years ago
- Pathtracer pet project. Follow the interesting bits of its development in my blog.☆12Oct 4, 2023Updated 2 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- Headers, tests, and examples for Covariance Tracing☆52Aug 20, 2020Updated 5 years ago
- Various sun/sky models, convolution of theta/gamma-parameterised models☆254Apr 1, 2026Updated last week
- Screen space global illumination demo: SSAO vs SSDO☆51Feb 6, 2013Updated 13 years ago
- Lightweight, performance oriented, Core library for 'C' programmers☆56Aug 10, 2015Updated 10 years ago
- Codebase to accompany the book: A Hitchhiker’s Guide to Multiple Scattering☆98Mar 18, 2023Updated 3 years ago
- Implementation of Real-Time Polygonal-Light Shading with Linearly Transformed Cosines by Eric Heitz et al for the course TSBK03 Advanced …☆20Dec 12, 2016Updated 9 years ago
- A Simple Physically Based Renderer.☆33Feb 3, 2018Updated 8 years ago