digimbyte / NekroFurLinks
A revival of the NeoFur that was abandoned, it needs to be updated for Unity 2018 and I am far from the worlds best coder.
☆12Updated 6 years ago
Alternatives and similar repositories for NekroFur
Users that are interested in NekroFur are comparing it to the libraries listed below
Sorting:
- ☆16Updated 8 years ago
- Substance Shaders for UE4 Mobile☆31Updated 5 years ago
- Reflection Probe Atlas impl. for Unity☆25Updated 6 years ago
- SnowDeformation☆17Updated 8 years ago
- Repository for SIGGRAPH 2018 Studio Workshop: Customizing a Production Pipeline☆27Updated 7 years ago
- ScreenSpaceLighting for Unity in PostProcessStack V2.☆57Updated last year
- LPV Implementation in Unity 2017☆20Updated 7 years ago
- SG SSS for Unreal for Best that builtin skin effects☆17Updated last year
- Unique Shadow in Lightweight Pipeline☆15Updated 7 years ago
- Unity PBR Envmap Prefilter Tool☆18Updated 7 years ago
- A realistic & physically based human skin shader☆12Updated 7 years ago
- Height fog implementation for Unity☆18Updated 11 months ago
- Unity 3D Deferred Grass☆23Updated 4 years ago
- ☆42Updated 7 years ago
- Implement software virture texture using Unity 2019☆47Updated 5 years ago
- some lighting brdf model in unity3D☆21Updated 7 years ago
- test code for Unity built-in shader internalskinning.compute☆49Updated 7 years ago
- Screen space global illumination implementation in Unity☆24Updated 3 years ago
- ☆32Updated 4 years ago
- VertexMorph Instanced Terrain for Unity URP.☆21Updated last year
- Ocean,Leak,River simulation and rendering for Unreal.☆32Updated last year
- Unity Editor GPU Monte Carlo Path Tracing☆20Updated 6 years ago
- Atmospheric Scattering (With Multiple Scattering) for Unity☆47Updated 3 years ago
- ☆25Updated 9 years ago
- Experimental progressive GI renderer in Unity using physics raycasts for light rays☆36Updated 8 years ago
- Implementation of the skin rendering technique described in GPU Gems 3 - Chapter 14 using the Unity engine☆40Updated 9 years ago
- Texel-Shading (experimental!) inside the Universal Render Pipeline.☆52Updated 2 years ago
- Fur rendering in Unity with Shell Texturing☆53Updated 10 months ago
- ☆17Updated 7 years ago
- Reimplement Sea of Thieves's Cloud in Unity☆80Updated 6 years ago