unity3d-kr / LightweightUniqueShadowLinks
Unique Shadow in Lightweight Pipeline
☆15Updated 7 years ago
Alternatives and similar repositories for LightweightUniqueShadow
Users that are interested in LightweightUniqueShadow are comparing it to the libraries listed below
Sorting:
- ☆16Updated 7 years ago
- My own flavor of Unity Technologies' Atmospheric Scattering that was used in The Blacksmith short demo.☆16Updated 8 years ago
- Sample implementation of mipmap fog using URP and ShaderGraph☆18Updated 5 years ago
- ☆29Updated 7 years ago
- Deferred lights feature for the URP pipeline in the Unity Game Engine☆25Updated 4 years ago
- ExampleProject for InfinityRenderPipeline.☆22Updated 8 months ago
- ☆16Updated 7 years ago
- Screen space shadow (Or contact shadow) for Unity. Only for learning purpose.☆44Updated 6 years ago
- An unfinished prototype for a modular shader system for Unity. Please see link below.☆29Updated 5 years ago
- Repository for SIGGRAPH 2018 Studio Workshop: Customizing a Production Pipeline☆27Updated 6 years ago
- ☆13Updated 5 years ago
- LookdevCalibration☆14Updated 4 years ago
- Demonstrating how new Shadowmask feature works in Unity☆29Updated 8 years ago
- Implement shadow mapping technique for unity.☆17Updated 9 years ago
- Natural Rain☆43Updated 7 years ago
- Deeply optimized tessellation PBR shaders in Unity DX11☆56Updated 6 years ago
- ☆12Updated 6 years ago
- ScreenSpaceLighting for Unity in PostProcessStack V2.☆56Updated last year
- ☆15Updated 7 years ago
- Adaptation of the standard Unity PBS shader to include Toon lighting☆28Updated 7 years ago
- ☆27Updated 4 years ago
- ☆21Updated 6 years ago
- A realistic & physically based human skin shader☆12Updated 7 years ago
- Screen-Space Decal☆10Updated 5 years ago
- An example to compare performance of Unity Burst compiler vs natively compiled code imported as plugin☆25Updated 6 years ago
- ☆17Updated 7 years ago
- Height fog implementation for Unity☆18Updated 8 months ago
- Parallax Occlusion Mapping shader☆24Updated 8 years ago
- ☆12Updated 5 years ago
- ☆49Updated 5 years ago