unity3d-kr / LightweightUniqueShadowLinks
Unique Shadow in Lightweight Pipeline
☆15Updated 7 years ago
Alternatives and similar repositories for LightweightUniqueShadow
Users that are interested in LightweightUniqueShadow are comparing it to the libraries listed below
Sorting:
- ☆16Updated 8 years ago
- My own flavor of Unity Technologies' Atmospheric Scattering that was used in The Blacksmith short demo.☆16Updated 8 years ago
- Deferred lights feature for the URP pipeline in the Unity Game Engine☆25Updated 4 years ago
- Sample implementation of mipmap fog using URP and ShaderGraph☆18Updated 6 years ago
- Repository for SIGGRAPH 2018 Studio Workshop: Customizing a Production Pipeline☆27Updated 7 years ago
- ☆13Updated 6 years ago
- Height fog implementation for Unity☆19Updated last year
- An unfinished prototype for a modular shader system for Unity. Please see link below.☆29Updated 5 years ago
- Parallax Occlusion Mapping shader☆25Updated 8 years ago
- Demonstrating how new Shadowmask feature works in Unity☆29Updated 8 years ago
- ☆18Updated 7 years ago
- ScreenSpaceLighting for Unity in PostProcessStack V2.☆57Updated 2 years ago
- Implement shadow mapping technique for unity.☆17Updated 10 years ago
- Screen space shadow (Or contact shadow) for Unity. Only for learning purpose.☆44Updated 6 years ago
- Unity ECS implementation of a typical Culling system including Frustrum Culling and Occlusion Culling.☆21Updated 5 years ago
- 在unity演示 建场方式 与 简单距离场阴影☆35Updated 4 years ago
- A realistic & physically based human skin shader☆12Updated 7 years ago
- LookdevCalibration☆14Updated 5 years ago
- ExampleProject for InfinityRenderPipeline.☆22Updated last year
- ☆12Updated 6 years ago
- ☆29Updated 8 years ago
- ☆28Updated 4 years ago
- Implement software virture texture using Unity 2019☆48Updated 5 years ago
- ☆17Updated 8 years ago
- VertexMorph Instanced Terrain for Unity URP.☆21Updated 2 years ago
- Basic support for a single OBB Reflection Probe in Unity built-in renderer☆25Updated 3 years ago
- some lighting brdf model in unity3D☆21Updated 7 years ago
- An example to compare performance of Unity Burst compiler vs natively compiled code imported as plugin☆25Updated 6 years ago
- Screen space global illumination implementation in Unity☆25Updated 3 years ago
- Vertex ambient occlusion baking tool for Unity.☆37Updated 5 years ago