SG SSS for Unreal for Best that builtin skin effects
☆17Dec 12, 2023Updated 2 years ago
Alternatives and similar repositories for InfinitySubsurface
Users that are interested in InfinitySubsurface are comparing it to the libraries listed below
Sorting:
- ☆11Sep 20, 2019Updated 6 years ago
- Graphics Research for Unity Scriptable Render Pipeline.☆268Feb 23, 2026Updated 3 weeks ago
- ☆12Apr 6, 2016Updated 9 years ago
- Light Intensity converter via PLU(Physical Light Units) for URP☆30May 22, 2023Updated 2 years ago
- A realistic & physically based human skin shader☆12Apr 3, 2018Updated 7 years ago
- A revival of the NeoFur that was abandoned, it needs to be updated for Unity 2018 and I am far from the worlds best coder.☆12Sep 4, 2019Updated 6 years ago
- RTXGI-DDGI Implementation with Unity (2022.3.17f1c1-URP14.0.9)☆79Jun 6, 2024Updated last year
- Yet another cross-platform renderer with hardware ray-tracing support.☆41Mar 11, 2026Updated last week
- Common Unity Tools☆18Jun 13, 2022Updated 3 years ago
- Preintegrated Subsurface Scattering☆14Aug 6, 2022Updated 3 years ago
- ☆23Dec 18, 2024Updated last year
- Test project for the "specular occlusion from bent normal" feature in Unity HDRP☆46Jul 5, 2018Updated 7 years ago
- Substance Shaders for UE4 Mobile☆31May 23, 2020Updated 5 years ago
- ScreenSpaceLighting for Unity in PostProcessStack V2.☆57Dec 12, 2023Updated 2 years ago
- 【Unity】選択した Package を Assets フォルダに移動するエディタ拡張☆10Nov 27, 2021Updated 4 years ago
- ☆15Aug 8, 2021Updated 4 years ago
- ☆22Jul 30, 2024Updated last year
- ☆16Aug 7, 2017Updated 8 years ago
- Geometry/Multi-Pass Shell-based Fur shader for Unity's URP (Universal Render Pipeline). Based on hecomi's UnityFurURP Repository.☆241Aug 28, 2024Updated last year
- 将 TortoiseSVN 的基础操作内嵌到 Unity,并使用快捷键操作,提高效率☆10Jan 5, 2019Updated 7 years ago
- Unity_SeparableSubsurfaceScatter☆21May 26, 2018Updated 7 years ago
- 相机的滑动、缩放控制☆11Apr 18, 2022Updated 3 years ago
- 动态骨骼GPU-Skinning☆24Aug 3, 2017Updated 8 years ago
- 【Unity】ファイルを開くアプリケーションを設定できるエディタ拡張☆13Oct 7, 2020Updated 5 years ago
- Basic support for a single OBB Reflection Probe in Unity built-in renderer☆25Sep 22, 2022Updated 3 years ago
- ☆17Jul 27, 2017Updated 8 years ago
- OpenAI Plugin for Unreal Engine☆20Mar 16, 2023Updated 3 years ago
- ☆17Dec 31, 2017Updated 8 years ago
- A small AI framework and implementation of behaviour trees and dynamic mesh deformation in Unity.☆11Sep 14, 2021Updated 4 years ago
- C# localizable zero-allocation format string generator☆16Oct 27, 2025Updated 4 months ago
- Vertex ambient occlusion baking tool for Unity.☆37Sep 20, 2020Updated 5 years ago
- LookdevCalibration☆14Dec 10, 2020Updated 5 years ago
- VertexMorph Instanced Terrain for Unity URP.☆21Dec 12, 2023Updated 2 years ago
- A plugin for Maya that writes Hello World☆11Feb 25, 2019Updated 7 years ago
- ☆513Dec 12, 2023Updated 2 years ago
- Customizable toolbar available in the Unity editor.☆38Mar 15, 2018Updated 8 years ago
- Helper to reassign a skinned mesh from one skeleton to another matching skeleton☆15May 23, 2019Updated 6 years ago
- Free version of Hekky's Shaders☆41Jan 21, 2024Updated 2 years ago
- HS2/AI ASE Shaders☆52May 17, 2025Updated 10 months ago