cvg / nerf-on-the-go
[CVPR'24] NeRF On-the-go: Exploiting Uncertainty for Distractor-free NeRFs in the Wild
☆169Updated 4 months ago
Alternatives and similar repositories for nerf-on-the-go:
Users that are interested in nerf-on-the-go are comparing it to the libraries listed below
- [CVPR'24] MorpheuS: Neural Dynamic 360° Surface Reconstruction from Monocular RGB-D Video☆159Updated 6 months ago
- DUSt3R + Gaussian Splatting☆218Updated last month
- [ECCV2024] Gaussian Splatting on the Move: Blur and Rolling Shutter Compensation for Natural Camera Motion☆171Updated 2 months ago
- [ECCV 2024] DoubleTake: Geometry Guided Depth Estimation☆170Updated 4 months ago
- Pytorch code for ICCV'23 paper. NEO 360: Neural Fields for Sparse View Synthesis of Outdoor Scenes☆231Updated 5 months ago
- 🎞️ [NeurIPS'24] MVSplat360: Feed-Forward 360 Scene Synthesis from Sparse Views☆207Updated last month
- SplatFormer: Point Transformer for Robust 3D Gaussian Splatting☆232Updated last month
- ☆196Updated 2 months ago
- Trim 3D Gaussian Splatting for Accurate Geometry Representation☆220Updated 5 months ago
- Official implementation of the paper "Gaussian in the Wild: 3D Gaussian Splatting for Unconstrained Image Collections" [ECCV 2024]☆157Updated 3 months ago
- [ECCV 2024] SplatFields: Neural Gaussian Splats for Sparse 3D and 4D Reconstruction☆152Updated 4 months ago
- Official implemetation of the paper "Semantic Gaussians: Open-Vocabulary Scene Understanding with 3D Gaussian Splatting".☆159Updated 4 months ago
- Official Implementation of "PF3plat: Pose-Free Feed-Forward 3D Gaussian Splatting"☆181Updated last month
- 3DGS-LM accelerates Gaussian-Splatting optimization by replacing the ADAM optimizer with Levenberg-Marquardt.☆158Updated 3 months ago
- Open source impl of **MV-DUSt3R+ Single-Stage Scene Reconstruction from Sparse Views In 2 Seconds** from Meta Reality Labs. Project page …☆243Updated this week
- The official implementation of the NeurIPS 2024 paper: DOGS: Distributed-Oriented Gaussian Splatting for Large-Scale 3D Reconstruction Vi…☆175Updated this week
- [arXiv'24] Align3R: Aligned Monocular Depth Estimation for Dynamic Videos☆320Updated this week
- Gaussian Splatting from VGGSfM and Mast3r, and their comparison☆193Updated 4 months ago
- ☆97Updated 2 months ago
- (ICLR 2024) PoRF: Pose Residual Field for Accurate Neural Surface Reconstruction☆130Updated 9 months ago
- Gaga: Group Any Gaussians via 3D-aware Memory Bank☆267Updated last week
- Zero-Shot Monocular Depth Completion with Guided Diffusion☆117Updated last month
- Dynamic 2D Gaussians: Geometrically accurate radiance fields for dynamic objects☆111Updated 3 weeks ago
- [ECCV'24] On the Error Analysis of 3D Gaussian Splatting and an Optimal Projection Strategy☆158Updated last month
- [ECCV 2024] Official implementation of the paper "GS2Mesh: Surface Reconstruction from Gaussian Splatting via Novel Stereo Views"☆194Updated 2 months ago
- [ECCV2024] FlashSplat: 2D to 3D Gaussian Splatting Segmentation Solved Optimally☆183Updated 4 months ago
- [ECCV 2024] Official repository for "Per-Gaussian Embedding-Based Deformation for Deformable 3D Gaussian Splatting"☆119Updated this week
- ☆133Updated last month
- FreeSplatter: Pose-free Gaussian Splatting for Sparse-view 3D Reconstruction☆128Updated 3 weeks ago
- run DROID-SLAM with Metric3D to improve monocular performance☆121Updated 3 months ago